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Topics - Electrk

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16
Off Topic / R.I.P. Ray Manzarek
« on: May 20, 2013, 05:30:27 PM »
http://www.npr.org/blogs/thetwo-way/2013/05/20/185608273/ray-manzarek-founding-member-of-the-doors-dies

This is just awful. He was a great musician and a legend.
Rest in peace.

17
General Discussion / The sharks have learned how to climb
« on: May 18, 2013, 04:00:16 PM »


dear god help

18
Modification Help / ProjectileData::radiusDamage for bricks
« on: April 16, 2013, 08:17:30 PM »
Is there something similar to radiusDamage for bricks? I tried ProjectileData::radiusDamage but it does not affect bricks.

19
Off Topic / Anti-Semitic Elmo at Times Square
« on: April 15, 2013, 07:54:21 PM »
http://www.youtube.com/watch?v=GuouL4WnM9A

oh god what the forget ahahahaahaha

21
Add-Ons / locked
« on: April 01, 2013, 09:48:54 PM »
Locked.

22
Add-Ons / FollowPlayer - Another update!
« on: March 19, 2013, 01:33:03 PM »
This is an event for bots to make them follow a player.

How it works:

You select "Owner" or "Custom"

If you select "Owner", it will follow the owner of the brick.
If you select "Nearest", it will follow the nearest player.
If you select "Farthest", it will follow the farthest player.
If you select "Activator", it will follow whoever activated the event.
If you select "Custom", you will have to input the player's BL_ID in the text box provided.

There is a checkbox next to the text box. If unchecked, it will stop following its target when they die. If checked, it will start following its target again when they respawn.



>>> DOWNLOAD <<<

24
Modification Help / Add my own options to setRandomAppearance
« on: March 17, 2013, 03:22:28 PM »
How do I add my own options to setRandomAppearance without re-registering it?

25
Add-Ons / Medieval Bots v1.2
« on: March 15, 2013, 10:32:51 PM »
I decided to make some medieval bots after I saw this post by lordician:

Hmm, would there be interest for my old Orc and Knight Ai pack to be ported to this bot system...?

I stole Masterlegodude's formatting


Knight
Neutral - Armed: Sword
Health: 100
Strength: 20
A brave and noble knight. He takes pride in defending his kingdom and is a master of swordsmanship. He is noble but if he has to, he will defend himself.


Archer
Neutral - Armed: Bow
Health: 80
Strength: N/A
He may not know how to use a sword that well but he can damn sure shoot an arrow. He prefers to keep his distance though.


Orc
Enemy - Armed: Sword
Health: 110
Strength: 18
A ferocious beast bent on killing humans. Slightly slower and deals less damage but has more health.


Orc Archer
Enemy - Armed: Bow
Health: 90
Strength: N/A
A ferocious beast bent on killing humans... from afar.


Villager
Friendly - Unarmed
Health: 50
Strength: N/A
A simple villager. Does not wish harm upon anyone yet somehow always has harm brought upon them. Runs away when hurt.

Changelog

v1.1 to v1.2

  • Fixed Orcs and Orc Archers not being able to move
  • Changed Villager icon

v1 to v1.1

  • Added Orc Archer and Villager
  • Changed Knight's, Orc's and Archer's outfit
  • Human bots now utilize the getRandomBotSkinColor(); function
  • Made Knights and Archers neutral but on a team called "Knights". This makes them neutral until you attack one of them, then they will gang up on you. They won't attack each other on purpose. Orcs are still Enemy but are on a team called "Orcs".



>>> DOWNLOAD <<<

26
Off Topic / Spiders falling from the sky
« on: February 17, 2013, 07:01:38 PM »

27
Games / IsjiX's Garry's Mod Server
« on: February 15, 2013, 06:16:39 PM »
IsjiX is hosting a server on Garry's Mod.
You need wiremod and gm_mobenix_v3_final

The IP is 97.81.249.98:27016 and the password is BLF

Map is available here: http://www.garrysmod.org/downloads/?a=view&id=66759
Wiremod is available here: http://wiremod.com

28
Games / .
« on: February 11, 2013, 09:09:10 PM »
well then

29
Games / [Solved] Name of a very obscure game
« on: February 10, 2013, 07:24:16 PM »
Okay probably no one will get this but whatever; this has been bothering me.



There was this series of games I used to play as a child. I don't remember what it was called but I do remember some things about it.

There was like a rotating 3D sphere that started off looking like Earth but you could paint it different colors and textures by drawing on a 2D plane that represented it or something.

There was another thing where you could draw a path for this group of circles. There was this strange a capella music or something and you could change the background to stuff like a ski slope and cheese holes.

The game was on an old Mac (either System 7 or Mac OS 8).



Yes, I realize that probably no one will get this but it is worth a shot. This has been bothering me for years. The game seems really strange but I'm trying to be as descriptive as possible.

30
Modification Help / Spawning particles/emitters [Solved]
« on: February 06, 2013, 06:33:13 PM »
How do I spawn particles/emitters?

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