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Topics - Electrk

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91
Suggestions & Requests / setPlayerTransform change
« on: August 15, 2012, 05:35:33 PM »
Can someone edit the setPlayerTransform event so that it's on Player instead of Brick?
This would prevent infinite teleport loops with relays.

92
Off Topic / What happened to LawtyLawt?
« on: August 13, 2012, 04:49:13 PM »
Seriously, he just vanished for no reason.
I wonder what happened to him...


He forgot his password lol

93
General Discussion / Port's server
« on: August 11, 2012, 04:26:53 AM »

94
Game Modes / Exploding Platforms DM [[NOW ON RTB]]
« on: August 11, 2012, 01:47:16 AM »


Recommended for 3-9 players

This is a gamemode I made based off of a server I did a few months ago.


How it Works

Basically what you do is you shoot the blue and green cores of the platforms to blow them up.
Blue cores take one shot and green cores take two shots within 1.75 seconds of each other.

Corner platforms are spawn platforms.
Spawn platforms do not blow up and kill you if you stay on them for more than 8 seconds.

There's a push broom in the center of the map that respawns every 80 seconds.
Since the Flying Push Broom Mod is a required add-on, the push broom lets you fly!



Downloads

NOTE: If you do not download the required add-ons, don't complain that it "doesn't work".

Assist Kills (Required)
Flying Push Broom Mod (Required)
Zone Events (Required)
Zone Bricks (Required)

Exploding Platforms DM



Special thanks to Boom for the idea and Sponge for making a custom event for me



RTB Mod Thread


95
Off Topic / Good, cheap graphics card
« on: August 10, 2012, 09:12:22 PM »
What's a good, cheap graphics card I can get?
I have the crappy default Intel one.
I want to be able to see the shaders in the new update ;-;

96
Add-Ons / Environment GUI Keybind
« on: August 10, 2012, 03:45:14 PM »
This allows you to bind a key to toggle the new Environment GUI!
I know it's pretty simple but it has its uses...

>>>DOWNLOAD<<<

97
Suggestions & Requests / onDay and onNight events
« on: August 10, 2012, 02:43:50 PM »
Before you post actually read the whole OP

I was thinking of a way to do onDay and onNight events

In the .daycycle file, you could put a comment function word where the day starts and where the night starts, which the onDay and onNight events would read

Example:

Code: [Select]

DAY
FRACTION 0
DIRECTCOLOR 1.000000 1.00000 1.00000 1.000000
AMBIENTCOLOR 1.000000 1.00000 1.00000 1.000000
SKYCOLOR 1.000000 1.00000 1.00000 1.000000
FOGCOLOR 1.000000 1.00000 1.00000 1.000000
SHADOWCOLOR 0.500000 0.50000 0.50000 1.000000
SUNFLARECOLOR 1.000000 1.00000 1.00000 1.000000

NIGHT
FRACTION 0.5
DIRECTCOLOR 0.000000 0.00000 0.00000 1.000000
AMBIENTCOLOR 0.000000 0.00000 0.00000 1.000000
SKYCOLOR 0.000000 0.00000 0.00000 1.000000
FOGCOLOR 0.000000 0.00000 0.00000 1.000000
SHADOWCOLOR 0.000000 0.00000 0.00000 1.000000
SUNFLARECOLOR 0.400000 0.40000 0.40000 1.000000

DAY tells the mod that it has become day, NIGHT tells the mod that it has become night

What do you think? Is this possible/a good way of doing it?

98
Environment Files / Electrk's Day/Night Cycles
« on: August 10, 2012, 03:53:29 AM »
Rainbow

It cycles through 8 colors: red, orange, yellow, green, cyan, blue, purple, pink

Here's a video of the cycle (made by Quackers): http://www.youtube.com/watch?v=1M9mB_PC_n0



White to Black

Goes from white... to black!



>>>DOWNLOAD<<<

99
Forum Games / Would you forget the above user?
« on: August 02, 2012, 12:17:09 AM »
Would you?

100
Off Topic / never mind
« on: July 25, 2012, 03:30:53 PM »
I'm curious as to why www doesn't work for some websites—like the forums—but works for others.
What's the reason?


Someone told me.

101
Off Topic / Chumbawamba broke up
« on: July 22, 2012, 11:55:46 PM »
http://www.rollingstone.com/music/news/chumbawamba-break-up-20120710

Apparently, Chumbawamba broke up.
It is a sad day for the music industry.

For those of you who don't know who they are, they are responsible for the musical genius that is Tubthumping.

102
Modification Help / Unknown command onClientEnterGame
« on: July 18, 2012, 01:55:50 AM »
I'm trying to start a tick when a client spawns, but it doesn't let me spawn and it says "Unknown command onClientEnterGame"

This is the code:

Code: [Select]
package StartTick {

function GameConnection::onClientEnterGame(%this)
{
parent::onClientEnterGame(%this);
StartTick(%this);
}
};
activatePackage(StartTick);

103
Off Topic / Baked Potato
« on: July 17, 2012, 11:27:53 PM »

104
Modification Help / Accessing groups in a model from code
« on: July 02, 2012, 12:46:13 AM »
How would I access a group in a mode via code?

105
Modification Help / How do you export .dts in Blender 2.61?
« on: June 27, 2012, 07:31:03 PM »
I know the exporter doesn't work for 2.61, I'm talking about compatibility

Okay, I was wondering if it's possible to open Blender 2.61 files in Blender 2.49
When I tried to last time and I exported it as a .dts it would crash upon loading the model in Blockland

How do I make my model into a .dts?

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