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Modification Help / Getting 2 emitters to go off in the same Image State
« on: October 17, 2007, 12:59:45 PM »
I want to add multiple emitters in a single State, let's say gunFlashEmitter and IonCannonFlashEmitter so they would play at the same time when the weapon would reach that Weapon image State. Kind of like one emitter does a flashing star, and another does a lightning effect. I want both to happen simultaneously. How do I add the two together to do that?
I'm tempted to just put one beside the other and divide them with a space but I am pretty sure that doesn't work.
Can someone help me out?
Code: [Select]
// Initial start up state
...
stateEmitter[5] = IonCannonFlashEmitter;
...
I'm tempted to just put one beside the other and divide them with a space but I am pretty sure that doesn't work.
Code: [Select]
// Initial start up state
...
stateEmitter[5] = IonCannonFlashEmitter gunFlashEmitter; //Probably wrong
...
Can someone help me out?