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Help / Re: Gets stuck while Validating Key
« on: October 05, 2011, 05:21:17 PM »
Wait, fixed it myself, just had to delete key.dat file, apparently it got corrupted. I then reentered my key. Locking.
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There's only been one release.Ok, I will let you know. Farlander might have tried to edit it, too, so I will check with him.
I've never heard of this before, tell me if it happens again in a different server.
Anyway,Actually, setting up nodes can take even more lines. But 2x2 vehicle spawns work well for it, only issue being that collision is still on even if you turn it off.
Useing Bots:
First you have to plant a vehicle spawn, then spawn a bot.
then, event all the nodes which could take up to 5 lines.
Useing this brick:
Press B
Click on the minifig brick
Plant it
Paint it
Print the head.
This brick is perfect.
this wasn't tremor im positiveDoes it have an epic tongue animation and an internally modeled stomach? Cuz it was Farlander's server and he actually said what it was, and I played as one for a short time and witnessed the blinding fx.
Cool
Isn't your in game name King of the Bill?
My friend BlockAvion has met you.
He is owner of Avionics.
..How would a chat based one even work?
Type a key? "A Key!" "B Key!" "Enter Key!"
Wrong.Really? Fail.
Some weapons use 'raycasts' to make instant hit weapons. However, they forgot to make it work with events.
Is it possible to cheat and write a function that detects distance, which then decides the delay factor for the raycast?
I suppose you skipped the parts about it being impossible?
This would be epic if only it were possible...