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Messages - YourBuddyBill

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3361
Suggestions & Requests / Re: Better JVS Organization and a few JVS ideas
« on: September 30, 2011, 09:29:18 AM »
I know of this, but it would be annoying to change it after every update on a JVS mod.
True. It would be nice if they did it in the first place.

3362
Add-Ons / Re: Graboid Playertype v1 (by Hydralisk and ottosparks)
« on: September 29, 2011, 10:21:10 PM »
Uh... There is a MASSIVE BUG in this. And its not the tremor thingy itself.

I was on someones server. I got ate. The screen stopped updating and I couldnt respawn. Chat updated but left the previous stuff still there, I could barely read what I was typing.

This server DID have ZAPT running if that means anything. I had to quit BL (or was it just leave server?) to fix.

3363
Suggestions & Requests / Re: Gravity Modifier
« on: September 29, 2011, 10:16:36 PM »
...DUDE, I WAS THINKING THE EXACT SAME THING!

This would be epic if only it were possible...

However, I wonder if a Shock Absorber would be possible. As an item that would negate fall and impact damage for a certain amount of time.

And since MBG uses the same model filetype, it might only take a minor re-scale for... MARBLE BLAST GOLD IN BLOCKLAND!!!

...Ok, so it's a really stupid idea, i know. Work with me here.

3364
Suggestions & Requests / Re: Can someone turn these fish into emitters?
« on: September 29, 2011, 09:24:14 PM »
Ill take a look when I get the chance...

3365
Suggestions & Requests / Re: Wedge Ramps
« on: September 29, 2011, 09:22:56 PM »
Milkshape 3D is too hard for me.

I wish someone would get around to doing this.

3366
Suggestions & Requests / Re: Better JVS Organization and a few JVS ideas
« on: September 29, 2011, 09:21:49 PM »
Actually there is a way to do this by editing the files. Just find the "Subcategory" section in a server.cs file for JVS (they SHOULD all have something like that cause they have events defaulted to them) and edit the entry there. You can reorganize as you like, i think.

3367
Ok, I have a ton of ideas for a huge map called the Superscape. It would probably have to be multiple maps...
Note that all this should be done with a Blocko approximating the size of a human.
But:

Fire area: Large cave network with lava, called Magma Mountain
Podoboo Peak, a Volcano Caldera, lava filled with various platforms above the lava, roughly the same height, using the lava from Slate Lava which is scripted to kill, and with a second version with different height platforms for a flood game style
Fiery Falls, a lava falls down a mountain, with a massive lava pool at bottom called Lava Lagoon, Falls intended for lava boat races, Lagoon with stone platforms in same style as Podoboo Peak.
Preferably put the entire Fire area in one map.

Ice area (note that this is a lot less finished, concept-wise)
Freezie Field, an icy field, idk what for
Golden Forest, a forest on a slope off the side of Freezie Field, with snow-covered trees, preferably with collision for a snowboard race off the treetops.
Glacier Gulch, the valley at the bottom of the Golden Forest slope, valley sides become a canyon
Iceberg Isles, working a lot like Podoboo Peak but when the player enters the water they take cold damage or die

Lubax Station: An eight sided space station, I will get the pics up when I get the chance, i have it all sketched out, but for it to work I need someone to release a diagonal JVS sliding door...

Bone Bridge and Cobbler Isle: one island in the middle of a huge pit, which kills upon falling in, and one large bridge looking like its made of the bones of a giant creature or perhaps tons of normal-sized creatures. Preferably a second version as well with eight such bridges evenly spaced around Cobbler Isle.

3368
Suggestions & Requests / Re: Building Creaking Wav.
« on: September 29, 2011, 09:04:42 PM »
Yeah, I hate that. I might have some old junk in sound effects I ripped from Uru: Ages beyond Myst and a few other Myst games; i might be able to help. I have over 1000 sound effects stored on an 8GB flash drive that I always carry with me.

3369
Suggestions & Requests / Re: Two JVS Ideas
« on: September 29, 2011, 09:02:59 PM »
I never heard of Wolfenstein 3d. Excuse me for being a noob.

Now, it would be nice if there were more people like Corporation on here who would show you something instead of giving you nameless links.

But on-topic, I support the portal stuff, the other stuff idk about, the mouth one we could get away with but the rear-end one? Not so easy.

3370
Suggestions & Requests / Re: Tumble Key
« on: September 29, 2011, 08:58:30 PM »
Hmmm... if there was a way to force the tumble player to take a lower priority, then maybe the abusiveness could be controlled.

3371
Suggestions & Requests / Re: Amphibious Vehicles
« on: September 12, 2011, 09:40:44 PM »
I do too. But it could be worse, he could have asked for a pony.

<_<

>_>

Dont respond to this.

3372
Suggestions & Requests / Re: Flying Nyan Cat vehicle.
« on: September 12, 2011, 09:39:18 PM »
Ima bump this just cause Jerkface hates me already and it wont do as much damage than if someone else did.

3373
Suggestions & Requests / Re: Wedge Ramps
« on: September 12, 2011, 09:34:54 PM »
Megabump because we NEED this.

Perhaps I can get a brickpack creator to help us, i might know of a few people who could help.

3374
Suggestions & Requests / Re: Amphibious Vehicles
« on: September 12, 2011, 08:59:04 PM »
>flood rp

Is there an RP for everything?!

You don't want to know the answer to that question...

3375
Modification Help / Re: Dragon Pack -V2 progress picture page 83-
« on: September 12, 2011, 08:57:37 PM »
It'snotdeadhavepatience aaaaaaaaaaaaaaaaaa

geeze, is everyone here a impatient spazzy mcspazson anymore?!?

Well its been quite a while, normally WIPs get more attention.

And patience is not my strong suit.

I was just checkin anyhow. But really, how hard is it?

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