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General Discussion / Re: Why do Nvidia cards run Blockland shaders better than AMD cards
« on: July 04, 2014, 01:08:52 PM »
i get how it works but im still confused on these definitions
so you have a single core with a single thread.
you cant run multiple threads at the same time. but isnt the process of calling another thread after the previous one stops still called multithreading? even though they are not running simultaneously? or is there another definition?
so you have a single core with a single thread.
you cant run multiple threads at the same time. but isnt the process of calling another thread after the previous one stops still called multithreading? even though they are not running simultaneously? or is there another definition?