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Messages - Clone2

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31
Drama / Re: Good-bye forever, not loving around this time
« on: September 29, 2015, 02:18:42 PM »
No one simply leaves Blockland.

You'll be back.

You might not believe me now, but trust me, you'll be back...

32
Help / Re: Dedicated server cannot be entered
« on: September 29, 2015, 02:10:20 PM »
Also, you can connect, but it's better to not connect through the server list, as I also stated above:
I've never actually been able to.
Every time I've ever tried to connect to my own server through those means, it just keeps sending a connection request and it never completes.

33
Help / Re: Dedicated server cannot be entered
« on: September 29, 2015, 11:03:41 AM »
NOEDIT: Also, you can't connect to your own server from within the public server list. You HAVE to hit "query LAN" in order to join any server running on your computer or on the same network.

34
Help / Re: H&K Weaponry bug
« on: September 29, 2015, 11:02:14 AM »
noedit: This also happens with all other weapons (excluding shotguns because they fire multiple rounds anyway, but the ammo still counts two rounds)
Does this actually happen with all weapons (including default) or just ones programmed to have limited ammo?

35
Help / Re: Dedicated server cannot be entered
« on: September 29, 2015, 10:59:28 AM »
Thx, but that ain't helping
Are you kidding?
Problem: Your ports are not forwarded.
Solution: Forward your ports.
It's not hard to understand.

36
Help / Re: Blockland black screen
« on: September 28, 2015, 12:33:40 PM »
This could be the problem, since both hardrives could have different OpenGL versions
OpenGL versions are not installed on your hard drive.
Graphics cards are either designed to support OpenGL or they aren't.
But it doesn't matter anyways. I was just being stupid and read the console.log wrong.

37
AoT General / Re: Age of Time Updates??
« on: September 28, 2015, 10:45:05 AM »
wasn't the game only made so badspot could practice the torque engine?
Yes. AoT was Badspot's first Torque game. He had made it simply as a test game for the purpose of loving around with Torque.

38
Help / Re: H&K Weaponry bug
« on: September 28, 2015, 08:19:19 AM »
Why do have an add-on under the name "Gamemode_Slayer (1).zip"?

39
Help / Re: Blockland black screen
« on: September 28, 2015, 08:15:35 AM »
I notice that your graphics card only supports OpenGL 1.4.
I don't know what version of OpenGL Blockland requires, but 1.4 might be too old.

NO EDIT: Ignore my stupidity...

40
Help / Re: Blockland black screen
« on: September 28, 2015, 08:10:39 AM »
I notice that your graphics card only supports OpenGL 1.4.
I don't know what version of OpenGL Blockland requires, but 1.4 might be too old.

41
I console.log is always useful.
There's not enough information as is to give you a solution.

42
Help / Re: Blockland black screen
« on: September 27, 2015, 09:39:27 PM »
I don't often like asking this, but considering the circumstances, have you tried reinstalling Blockland?
Try it on both your new drive with the clean Windows 7 install as well as your old drive.

43
General Discussion / Re: I fixed vehicle physics...
« on: September 27, 2015, 05:24:33 PM »
Just checked your server.
I must say, the improvements you made are very impressive.
The only problem I noticed is that, while it's more difficult to achieve and doesn't seem to last as long or go as high, low-orbit can still be achieved.

44
Help / Re: How do I modify the physics code in the vehicle, "The Bug." ?
« on: September 27, 2015, 05:01:05 PM »
Lower the value of "force" until it's how you want it.

45
Help / Re: How do I load Blocko City on the floor?
« on: September 25, 2015, 08:38:32 AM »
It should already load on the floor.

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