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Messages - blobo

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46
Suggestions & Requests / Re: fake kill + collision
« on: February 26, 2013, 09:01:12 PM »
mushroom man. are you sure???  I'M pretty sure that the fake killed bricks are all the same for each player in the server. (i may be wrong but i DO believe that everyone sees the same for the fake killed brick)

47
Suggestions & Requests / Re: Fake Kill Player
« on: February 26, 2013, 08:56:10 PM »
i like the concept.  if i were good at making things i would probably make this.

48
Suggestions & Requests / Re: Fake Kill Player
« on: February 26, 2013, 08:48:02 PM »
Quote
Posted by: Yin Yang    Posted on: Today at 07:41:39 PM
Output Event, Player executes death animation and all is the same as when you really die, sound and all, but when player "disappears" he/she can roam around freely "dead", no name above there head and no player.

ALSO!

Same thing accept instead, have a white and half clear version of your player apper where your avatar was just before the body "disappears" and you walk around as a ghost maybe even fly,                                  like have there be no legs, this could be another output, or maybe even an option for a minigame. Just brainstorming here, I'd like to see MARBLE MAN's reply to this. Sounds like it's up his ally am i right?

Dude. blockheads have no legs.

49
Suggestions & Requests / Re: fake kill + collision
« on: February 26, 2013, 08:40:22 PM »
well...



that is a great disappointment.

50
Suggestions & Requests / fake kill + collision
« on: February 26, 2013, 08:29:18 PM »
all i want to say is...

i think that if fake killed bricks had an option to be collideable there could be many more features, like:

standing on pushable blocks.

avalanches that can kill. ( with an "on player touch - player - kill" event )

traps for deathruns!

LOADS MORE FEATURES!


i am tired at the moment and cant think of many more, feel free to talk about ideas with this too

if this is even possible, i would love to find out, because this would be a great feature to blockland.

51
General Discussion / Re: Minimize Blockland?
« on: February 02, 2013, 02:39:20 PM »
well... then in that case, no. you can't minimize blockland

52
General Discussion / Re: Minimize Blockland?
« on: February 02, 2013, 02:31:31 PM »
THIS button. THIS is the one that minimises everything.

53
General Discussion / Re: everything seems blurred
« on: February 02, 2013, 02:27:49 PM »
thanks. everything worked fine after i restarted my computer.

54
General Discussion / Re: Minimize Blockland?
« on: February 02, 2013, 01:58:42 PM »
with windows 7 you can always press teh button in the bottom right to minimize everything.

55
General Discussion / everything seems blurred
« on: February 02, 2013, 01:53:50 PM »
when playing blockland, i noticed that the prints, decals, any image in the game, etc., looks blurry until i get closer. is this a new blockland update? did i download some add-on? or is this a shader i somehow turned on by accident? somebody please help me?!?!?! it's really annoying. please talk.

56
Off Topic / Re: I'M SO MAD ABOUT MISLEADING OREOS
« on: November 14, 2012, 07:31:16 PM »
ok... this topic is dumb ( but i agree with you ) if you want to complain, complain to the oreo compony. not us.

57
Off Topic / Re: Post your thoughts of the above user's signature.
« on: November 14, 2012, 07:27:15 PM »
... what... the crap is that

58
Off Topic / Re: Whose avatar is better out of the 2 people(s) above.
« on: November 13, 2012, 06:37:23 PM »
joffrey.

59
Off Topic / Re: Whose avatar is better out of the 2 people(s) above.
« on: August 21, 2012, 04:06:06 PM »
wound




darn it i was wrong

60
Off Topic / Re: Post your thoughts of the above user's signature.
« on: August 21, 2012, 04:04:52 PM »
i might as well post about the one below me... its cooler than mine

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