Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - PVC Potato Gun

Pages: 1 2 3 4 [5] 6 7 8 9 10 ... 100
61
Gallery / Re: MicroBlock ROM Catalogue - Latest: Scanner 1.0 (Hardware)
« on: October 01, 2011, 10:24:11 PM »
I was using the scanner and it wouldn't work and I was trying all these things and checking the events then I realized I was using a non-default colors

Adjusting the events shouldn't be too hard.

63
Suggestions & Requests / Re: Animated treads.
« on: October 01, 2011, 10:21:32 PM »
Would require model animation and would have to be triggered in the script.

But should be possible.

64
Suggestions & Requests / Re: Raise the Projectile Speed Limit!
« on: October 01, 2011, 10:20:14 PM »
Personally, I don't see why bullets are commonly used. I mean the bullet itself is all glow and makes it easy to see. Real bullets don't really glow and are harder to detect with the eye. I know Blockland isn't supposed to be uber realistic, but some things are better of being realistic than not.

As in this case, I think delayed raycasts by distance would be nice.

65
Modification Help / Re: Pi's Add-On Collection - TF2 is happening
« on: October 01, 2011, 10:13:19 PM »
Well, PVC doesn't count because he is doing Deadliest Blockhead. Mushroom didn't respond, Trinity doesn't seem to WANT it.

SOO...


Oh ok. So wait, I'm only getting the weapons we are using for the show or the whole thing?

66
Drama / Re: Kalphiter - Capsraging, instigating and freekilling.
« on: October 01, 2011, 10:06:09 PM »
DontCare4Free's CityRPG was a rewritten version of Iban's CityRPG. It's basically the same thing.

I doubt that. He made the code from scratch and has some features that Iban's doesn't.

67
Add-Ons / Re: Pi's VTOL Helicopter
« on: October 01, 2011, 09:16:22 PM »
I would have called it the ROFL Copter

68
Clan Discussion / Re: {EC} Engineering Core - Early Restart!
« on: October 01, 2011, 09:13:56 PM »
I'm droping all clans,
thanks for everything though.

Ok, I could never get a hold of you anyways.

69
General Discussion / Re: Big Brother's City Role Playing Server!
« on: October 01, 2011, 09:12:26 PM »
Where the hell did you get that idea?

We were talking on the server.

You came and left.

We came to the conclusion.

Don't pretend it isn't true.

70
Yay!

Anyways, I'm having crashing issues with my server, so I need to get it sorted out.

71
Add-Ons / Re: Cloud Generator (packaged release; v2, cloud depth)
« on: October 01, 2011, 12:24:04 PM »
lol I see my friend request :P

72
TDMing with the hatmod enabled :P

73
Clan Discussion / Re: {EC} Engineering Core - Early Restart!
« on: October 01, 2011, 11:31:23 AM »
Come join the server people :P

74
He wants a new M60 dammit. Do that Shad.

Also, to fill in the void that makes this take so long, Sgt. A Walter is letting me test his new pack.  At least it will satisfy me until this gets done.

75
Clan Discussion / Re: {EC} Engineering Core - Early Restart!
« on: September 30, 2011, 09:29:03 PM »
I just got Sgt. A Walter's New Weapon Pack. It's alpha btw. I'll be hosting it with a map he made. Soon.

SERVER IS UP!

Pages: 1 2 3 4 [5] 6 7 8 9 10 ... 100