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Messages - PVC Potato Gun

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91
Clan Discussion / Re: {EC} Engineering Core - Early Restart!
« on: September 28, 2011, 10:24:11 PM »
Oh, I think one of the maps I have planned would be great. I've been wanting to make a TDM map for a while.

- Urban
- Building sizes can fit baseplates and the floors are indented to fit these
- Battlefield worn
- Secret Areas
- An underground area seperated from the rest of the map that can be used by the clan for our purposes

92
Clan Discussion / Re: {EC} Engineering Core - Early Restart!
« on: September 28, 2011, 10:13:26 PM »
Candyland? :cookieMonster:

Nobody steal this idea I'm actually making a Candyland map loel.

Na, a good TDM map that is simulated like an urban battlefield.

93
Clan Discussion / Re: {EC} Engineering Core - Early Restart!
« on: September 28, 2011, 10:08:23 PM »
Then start cranking out a map {EC} can use.

94
Clan Discussion / Re: {EC} Engineering Core - Early Restart!
« on: September 28, 2011, 10:01:58 PM »

95
Clan Discussion / Re: {EC} Engineering Core - Early Restart!
« on: September 28, 2011, 09:56:26 PM »
Members need to contact me to stay on the list or they will be removed!

Sgt. A Walter will be sending me new things to show off for him :D

ALLIES!

- Microblock
- Krypt
- Scattered Space



http://steamcommunity.com/groups/engineeringcore


96
Clan Discussion / {EC} Engineering Core - Early Restart!
« on: September 28, 2011, 09:55:36 PM »


 
  • Sometime in February/March - {EC} is created in Blockland.
  • Sometime in March - Another clan combines with {EC}
  • April 1st, 2011 - {EC} Topic is created
  • April 7th, 2011 - Meteor is now an ally
  • April 14th, 2011 - Clan Site is announced to the public
  • June 7th, 2011 - Clan booth for Blockoworld is under construction
  • June 7th, 2011 - {EC} and [SS] (Scattered Space) are now allies. :D
  • September 28, 2011 - Clan is reopened

After the death of the Dark Clan, (which wasn't the best clan) I let it go for a while to die down and just let everything settle. Then I decided to re-ramp everything and try it all again.


We accept any member who proves themselves not to be an idiot and has skill.

When applying, you have to consider four branches for the clan:

    Building (Construction)
    Eventing
    Modding (Technicians)
    Filming/Video Effects
    Other (RPers, Artists, etc.)


I will be setting basic guidelines, but nothing specific for now. I want to see what kind applications I get.

Building - Needs a good number of bricks, but not spammy. I define spam as anything unnecessary. The preferred theme for the build is Army, War, or Battlefield builds. Battlefields can't just be some random TDM. They need to be like an actual battlefield.

Eventing - Events need to have a purpose. They need to be easy to understand and can't just be some relaying crap. Noob traps do not counts as applications.

Modders - Models need to be good, blocko with some detail. If based of other things, they should balance the realism and detail with blocko style and blocklands limits. Scripts also need to be well made. I may not be able to read them, but I can give it to someone who can and have them brown townyze it for me.

Filmers - Videos will be judged by quality and effects. If the user has a youtube account, videos currently on that account will be reviewed.


Commanders and Generals (Clan Administrators and Leaders)

1)    Killer2 - Clan Leader - Builder/Eventer/Modeler/Scripter/Filmer
2)    A Twig - Advisor - Weapons/Builder/Eventer/Forum Administrator
3)    Pengie - Advisor - Graphic Designer/Builder/Forum Administrator
4)    Black Tide_The Surgeon - Advisor - Builder


105th Legion (Builders)

5)    nolangunnar - Trainee
6)    seth07 - Regular (?)
7)    Kohna - Regular (?)
8)    Morningstar - Regular (?)
9)  Plethera - Regular (?)
10)  Hunt465 - Trainee
11)  Internet - Trainee

386th Legion (Modders)
12)    Block_Cop - Weapons
13)    Sgt. A Walter - Weapons
14)    Mega Bear - Map Maker
15)   Zorro Limit - Weapons
16)    Pi/TheKhoz - Weapons

951st Legion (Filmers)
17)    Sirherg1
18)    Cody Max


  • Aeschylus - General Bitch who shows no respect for others
  • Darksnow - Abandonment & "part member" bullstuff. Argumentative and holds a grudge.

97
Clan Discussion / Re: {K} Krypt - Current Project: Boardwalk
« on: September 28, 2011, 09:42:44 PM »
Nope.

Today in class, my handicapped-as-forget French teacher told me to remove the headphones from around my neck. This normally wouldn't have been a problem, but seeing as it's never been brought up in the past, and that I never listen to music during class unless I have the teacher's explicit permission, it's a problem this time. It became even more of a problem when she loving called me on my cell phone later (I didn't answer, I was driving to my piano lesson when she called) and left a message. When I listened to it, the entire message was comprised of her making sure that I knew she was being serious when she told me to take off my headphones.

Firstly, how the living forget did you get my number, and secondly, you cannot pay me to remove my headphones for the duration of a class period. They are on my ears when I'm listening to music and around my neck when I'm not. They are a distraction to no-one except her and I refuse to put them away. I don't give a flying stuff if it's "her classroom," they're my loving headphones and she doesn't have a valid reason to force me to put them away. When she comes up with a valid reason, then I'll put them away.

No, I'm not mad. I'm not even pissed, because "pissed" is an understatement.

inb4arrasement

98
Drama / Re: CJrocks17 - Chat bot & connection spammer
« on: September 28, 2011, 09:40:32 PM »
I would take Seventh seriously if he wasn't a constant drama poster.

But CJ, cool it, seriously.

99
General Discussion / Re: Centhra's Dueling
« on: September 28, 2011, 09:05:23 PM »
The server is having authentication errors. It will be up later today.

EDIT: It's back up.

100
If we loaded the player model into SketchUp, could we make guns to the correct scale just by comparing it to the hand?

It would be hard to considering the hand isn't in the holding item position.

101
General Discussion / Re: Big Brother's City Role Playing Server!
« on: September 28, 2011, 08:55:00 PM »
The GUI works, although I'm not sure why the buystock part isn't.

I know the vars are setup correctly. FFFF- I forgot that the %cl and the command name needs a blank para. bewtween them. Aww well. I'll get it up tomorrow.

Also DC, I need you to prepare the server command feature in the script asap. Let me know when it is put in.

102
General Discussion / Re: RTB forums should go back up
« on: September 28, 2011, 07:45:38 PM »
Were any of the threads archived? There were some good tutorials on there.

Nope

103
Hey, maybe to could have all the scripts done soon.

104
General Discussion / Re: Big Brother's City Role Playing Server!
« on: September 28, 2011, 05:39:57 PM »
Here:



ADD:

I got the GUI ready, for the most part. I need DC to setup the listing, and then I will test it.

105
General Discussion / Re: Big Brother's City Role Playing Server!
« on: September 28, 2011, 05:31:40 PM »
1.) you put '???' in the wrong place


2.) would you like to tell me how the hell that would work? how would i detect leaving

That would be Dont's problem. Anyways, I think he'll know what to do.

Also:

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