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Messages - Mega-Bear

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21091
Mapping Help / Re: Texture Resources
« on: July 14, 2011, 10:40:52 AM »
CGtextures is amazing. I use it for all of my maps.

21092
Mapping Help / Re: Skybox Texture Order & Texture Size
« on: July 14, 2011, 10:38:38 AM »
Im sorry but that is wrong since generally when a skybox is rendered it is exported in this format. Unless you feel like mirroring and jacking up the top box.
Nope, I render them all the time and put them in any order that works, and there's no issue. I've also tried this with downloaded skyboxes.

21093
Suggestions & Requests / Re: Map Ideas
« on: July 14, 2011, 10:25:40 AM »
Garage sounds easy enough, but Casino is something I would rather build than spend hours working on a detailed small-scale interior.

21094
Suggestions & Requests / Re: A cave map
« on: July 14, 2011, 10:20:12 AM »
It's possible to delete some ground with the Set Empty brush, then place a cave-like interior in the hole. The same can be done with a mountain or cliff face. I've tried it before with the old Blood Gulch map, the only complication is getting the mouth of the cave to be the proper size in TC so it takes up the entire hole.

21095
Clan Discussion / Re: [AoE] - Area of Effect
« on: July 14, 2011, 10:13:06 AM »
Ingame name is Mega Bear, ID 15972.
Oh, and Grooveshark stopped playing a while ago.

21096
Maps / Re: Mega Bear's Maps
« on: July 14, 2011, 09:26:53 AM »
I just don't tell my ideas to people that know how to make them. I've got a list of maps I want to make with features under each name on another Blockland forum, but no one there can mod so I'm safe.
 :cookieMonster:

21097
Both ideas seem pretty good, but Tony's sounds funner. :D

21098
Suggestions & Requests / Re: Freeze thrower
« on: July 13, 2011, 09:09:37 PM »
I like this idea.

21099
teh bits of my ded star fish cried at that BEATIFUL endin :''')

21100
Clan Discussion / Re: [AoE] - Area of Effect
« on: July 13, 2011, 08:35:31 PM »
Well, it certainly seems evident you guys would like me to join. I guess I will, but what use will maps even have for clan projects? From what I can see, you guys mainly build.

Go ahead and put me on the Members list if you'd like, unless I need to create a formal app featuring my work.

21101
Modification Help / Re: I wanna make weapon pack too.
« on: July 13, 2011, 08:26:57 PM »
 ... well, I'm glad you're smart enough not to release your first models.

21102
Maps / Re: Nasoa's Maps
« on: July 13, 2011, 05:37:03 PM »
The plants are very nice. Definitely one of your strong points.

21103
Maps / Re: Yoke's Essential Map Pack V.1
« on: July 13, 2011, 05:28:59 PM »
These maps are pretty good. The terrain is nice, and I think once you get the hang of interiors you'll make some cool stuff.

21104
Maps / Re: Nasoa's Maps
« on: July 13, 2011, 05:26:20 PM »
Sage Valley has some weird mountains, but Ogygia is a cum fountain. Are the plants in it custom?

I look forward to your upcoming work, the racing maps have pretty great interiors.

21105
General Discussion / Re: The Epic Blockland Fanfic
« on: July 13, 2011, 05:22:35 PM »
i red it and star fish blew up!!
My rave review of this amazing piece of literature was put into the title. :D

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