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Messages - Awdax

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32
General Discussion / Re: How much money did you spend on this game ?
« on: July 25, 2019, 09:22:37 AM »
$40

Wish I could have my old key reactivated. I wonder if Badspot takes bribes.

33
Gallery / Re: DOF Screenshots
« on: July 21, 2019, 10:18:43 PM »
"Is this the Payne residence?"


Images are linked to fullscreen.

34
General Discussion / Re: whats the best vanilla gamemode
« on: July 21, 2019, 04:54:09 PM »
Freebuild

35
Drama / Re: IkeTheGeneric - Drama Hungry
« on: July 20, 2019, 10:18:46 PM »
drats, foiled again

You fool! It's always a bad idea to post in your own Drama thread!

36
i think the whole reason avatar became popular was because of the special effects - they were groundbreaking at the time and it was the first film to really properly use 3d. people's minds were blown from watching and word of mouth spread around. subtract the flashiness and you have a rather forgettable film that's unlikely to be breaking box office records. it's really a case of being released with the right kind of substance at the right time

Pretty on point. The fact that tickets for 3D cost more, and its' whole shtick was 3D helped a lot with it gross.

37
Diggy’s Metropolis was good stuff back in the day. I remember having a high regarded career to the point that I was invited into the walled off upper-class area of the city. Once I moved in and built a home, I switched careers and created a drug lab in my basement and kept it well hidden from the police.

Zombies in the BluZone (one and two) was really good. I miss Kniaz, man.

Skill4Life’s challenge servers were always fun too.

38
Gallery / Re: Enhanced Graphics Screenshots + Graphical Resources
« on: July 20, 2019, 10:54:16 AM »
The download link in Shadow Opacity thread is dead. Though this post from the topic explains how to do it yourself/add it to any shader you want by editing the renderCsm_frag.glsl
Quote
adding const float occlusionBlend = 0.8f; and changing applyLighting(fragColor, albedo, occlusionFactor); to applyLighting(fragColor, albedo, 1 - (1 - occlusionFactor) * occlusionBlend); achieves the effect on any shader.

Here Blockland's default renderCsm_frag.glsl with the Opacity fix. If you're from the future and the download breaks for some reason, PM me and I'll fix it.

39
General Discussion / Re: [BG Official] Brickadia Hate Thread
« on: July 20, 2019, 10:02:03 AM »
From my understanding it also handles large amounts of bricks better, and some other things. I guess the idea is to be Blockland but slightly more polished, in an engine that isn't Torque. And for years everyone has pretty much agreed that Torque isn't that great.

I'm sure my interest will skyrocket once modding support is added and someone adds the Blockhead player model/support. I honestly think the current model is pretty ugly, but I understand they're trying to be unique.

40
Off Topic / Re: who here watches ask reddit tts videos
« on: July 20, 2019, 09:54:00 AM »
i loving hate them and i wish they would get off of my recommended list
its this new genre of youtube videos where somebody goes on an askreddit thread, takes screenshots of the top comments and gets a text to speech program to read out the comments so the video will be like "teachers of reddit what is the craziest thing you've ever seen someone do" and it'll be a 10 minute video of a text to speech robot voice reading out the top comments left on that reddit post. laziness at its finest, these vids are getting 100,000s of views too

Wow, that sounds terrible.

41
good on u to cut ur losses and abstain from any contact

let the friends know that you two have reached peace, any further contact will just reignite contentions

Thanks. Honestly, I’m just going to continue not responding. The last thing I want is for her to try to pull some bullstuff and say “look, he’s trying to contact me through my friends!” The leeway someone has when they have a restraining order against someone, and can abuse it, is ridiculous. Our/my mutual friend tells me that she knows I’m where I am, and is going to be sending her friend even if I don’t respond. Whether my stuff will actually be left outside, get a brick through my window, or a bullet to the head—I don’t know.

damn this is heartbreaking

I go back and forth between resenting her, and pitying her. But it’s gotten harder and harder to feel bad for someone who goes out of their way over such lengths of time to ruin your life after breaking the chain.

42
Welp, my ex has found out where I live.

After all the blocked number calls the last few weeks, she had a friend text me about bringing my belongings to me. Obviously I didn’t respond, so the next day they text me again saying she’ll throw it all out if I don’t respond, and that they (the friend) are just trying to help keep the peace.

“The peace.”
Yeah, there sure is a lot of that going around haha.

Now today another unsaved number text me asking if they should just leave my stuff outside my apartment building. Yeah, it could be a bluff, but my ex knows where my parents’ house is, and the apartment I am in is in the same exact area her and I used to live when we first met, so it’s not too far fetched that she got lucky and found me.

Now she’s texting a friend of mine that I actually talk to, but is going to tell her that they couldn’t reach me. Supposedly she is moving out of New England and has no intentions of bringing my stuff with her. But who knows how true that is.

But damn. I really hope she is moving far away from here.

43
Gallery / Re: Trance's Default Mansion!
« on: July 16, 2019, 03:17:46 PM »
Damn dude that’s really nice. How do you come up with your aesthetics and designs for your interiors?

44
Gallery / Re: Enhanced Graphics Screenshots + Graphical Resources
« on: July 13, 2019, 07:20:01 AM »
I’ll try editing those values, thanks.

I always assumed it was something with the radius of lights since that’s what others said in the threads I linked.

45
Gallery / Re: Enhanced Graphics Screenshots + Graphical Resources
« on: July 12, 2019, 08:21:55 AM »
Ratio multiplier? Is this something in the shader files? I haven’t worked with them too much.

Does that work as a good client-sided fix across multiple servers, or do the default lights’ radiuses need to be fixed, since apparently that value is enabled and used when shaders are on, but disabled without shaders.

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