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Topics - Goth77

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Faces, Decals, Prints / DBZ Pack -v3-
« on: January 03, 2013, 01:23:14 AM »
Yes. A Dragonball Z pack for Blockland. Crazy? Your right! I figured I'd give a whack at it and see how it goes. Here's what's up so far:

Nameks...saved by a sayian...


Now Introducing Buu!

Cell has come to play as well!! The evil bastard!



Games / DMC: Devil May Cry
« on: December 30, 2012, 07:07:33 AM »

DMC is about Dante. The son of the Legendary Dark Knight Sparda. Recently, I have beaten 1, 2, and 3 for ps2.
I LIED I HAVENT BEAT 3 YET but I am close. >.<

Anyways, Devil May Cry follows the story of Dante, a devil hunter who kills demons for pay. Along the road he meets people he isn't sure if they are friend or foe, but one things for sure, Dante kicks ass! Here is a cool cut scene from DMC 1:

One of my fav parts, obtaining the sword Alistor

Faces, Decals, Prints / Bricky Blockstation Entertainment System
« on: December 27, 2012, 02:43:15 PM »

The Bricky Blockstation Entertainment System was design'd to play 4th generation bricks.
It is a 2 part print for the 1x1 brick, and has a version with games and without games on each print.
Mix it up!



Pics: Click for bigger

Help / Blockland Key Email account change.
« on: December 18, 2012, 01:34:12 AM »
The email I bought my first Key from has been deactivated and I can no longer access it. I still Have my key but would like my email to be changed for further retrieval if necessary.

How would I go about doing this? I also have 2 more keys under 2 different emails and would like them transferred to my main email. Help is greatly appreciated.

Faces, Decals, Prints / Blockland Present v2
« on: December 16, 2012, 08:31:58 PM »
"Wonder who it's for?"
Released via request. Paintable.

Pic V1:

Pic V2: adds 2 more gifts to the pack!


Help / Item Dropping/Count
« on: November 22, 2012, 05:33:03 PM »
So I am working on an RPG and I am currently using VCE to check if the player inventory is full by simply adding a player variable named "Items" every time the player purchases an item. The flaw to this is that the player can simply press ctrl+w to drop the item and the player variable stays, thus even when the player inventory really isn't full, it still says it is.

My question: Is there a player type that disables item dropping, or is there a VCE value to check if the player inventory is actually full?
Any help is greatly appreciated. Thanks :)

Off Topic / Happy Thanksgiving Blockland!
« on: November 22, 2012, 01:08:06 PM »
Happy Turkey Day everyone!

I drew a turkey for you guys

Off Topic / It's No-Shave November
« on: November 18, 2012, 11:26:04 PM »

I haven't shaved yet this month. My stash is overdue, and my mole is growing hair on it as well. This is gonna be crazy

Modification Help / ~Brick Harvest~ A Blockland Farming SIM
« on: November 06, 2012, 01:50:52 PM »
Code: [Select]

-The Field
-Buying Seeds
-Types of Crops
-Raising Crops

-Buying Animals
-Harvesting Animals
-Livestock STAT
-Sick Animals

-3 House Extensions
-Window Add-on
-Chimney and Fireplace
-Dog House
-Barn Extension
-Mail Box
-Chicken Coop


Brick Harvest is an interactive farming game mode somewhat based on the game "Harvest Moon: Friends of Mineral Town" for the GBA.
There are many things you can do in the world of Brick Harvest from growing and sellings differents crops each season, to raising animals in the barn and much more!. The journey through the life as a farmer and an adventurer awaits!


Lets talk about the basic thing you need to do to earn some dough to survive in this world. Growing plants.
--Each season (excluding winter) you have 4 crops you can grow.

--In order to grow your crops you must plant them in the designated plot. Each plot holds eight seeds and certain crops will grow
  back after harvest. You must water your crops each day for them to grow!

*Here we have the HARVEST BRICK guide to crops

You can buy seeds in town at the item shop along with a watering can and other various items/tools

You must water your plants each day for a consecutive number of days. The plant will evolve after time if you take care of it. Once harvest they can be sold in the SHIPPING WAREHOUSE

These guys can help you make money to upgrade your farm too! By feeding them each day and taking good care of them you can make them give you better product.

You can buy Livestock from the Animal Shop in town. There you can also buy chicken feed, barn feed, and livestock potions.

Your livestock will give you product. For the cows you need to buy a milker, for the pigs you can just sell them to the Slaughter Guy in town, your sheep bear wool so buy some clippers, and your chickens lay eggs each day.

Your livestock have a STATUS when you click on them. It displays their current health, love meter, and level. Their love meter is used to get them to level 3 and after that level can only be acquired through contest winning.

If you forget to feed your livestock their health will decrease each day. After a while they will get sick and eventually die. If they get sick you can buy a sickness potion from the animal shop. Winter is a harsh season, so sometimes there might be a blizzard and you wont be able to leave your house.




There are 4 seasons and 30 days in each season. With every 4 season passes a year. Your livestock will age and eventually die from old age. Your dog will go from a puppy to a dog, but will never die from old age.

You have a calendar in your house that tells you the season and day.

Random events happen in different days at different times. Explore around and see what you can find!

Bots have affection ratings and some will give you quests or other stuff if you become friends. Giving them a favored wrapped gift on their birthday boosts affection the most.

There are a lot of things I haven't had time to upload but I will get around to it soon!

Things Planned:
-Mining and Tool Upgrades
-To be concluded; see newer posts to keep up!


Faces, Decals, Prints / Warrior Armours
« on: October 18, 2012, 04:41:10 AM »
Have you ever wanted to be a blockland warrior? Do you feel like your true fighting spirit comes out when in battle? Then show it off by wearing an armour that suits your warrior way!

Holy Crusader

Dark Knight

Sand Warrior

-Sand Warrior [*Finished*]
-Ice King Armour [80% complete]
-Jungle Slayer


Modification Help / Excluding Items from the Event-Output List
« on: September 04, 2012, 11:37:28 AM »
So here would be the script to allow a selected weapon output. How would I go about "excluding" certain items from the weapon drop box in the event menu?

Code: [Select]
registerOutputEvent("Player", "SetWeapon", TAB "datablock itemData");
This would list all available weapons on the server. I want to exclude a few. How would I do this in TS

Add-Ons / Fixed Bot Events
« on: September 04, 2012, 09:04:00 AM »

I took the time to read up on just why the Bot Events were borked. It appears a certain string in the server.cs causes errors. Most notably, the part in the code where the events were pre-configured after you respawn a newly-created Bot. To be even more descriptive, the problem was with /ApplyAv, and armor.

I took a bit of time to go through the script and and basically delete that stuff. The bots work just as before, but this time with no console errors.

-RTB Prefs Removed due to lack of usefulness (paint bot never worked correctly anyways, t'as been removed)
-/ApplyAv does not add Armor. If you want it, add the extra event yourself. It's only one event.

Everything else has worked fine for me. If there any problems let me know, I'll help best I can

Have Fun (Again):

Here is my console.log after the add-on loaded. Starts up fine:

Suggestions & Requests / Group Brick Naming (A SERIOUSLY GOOD IDEA)
« on: August 31, 2012, 12:34:59 AM »
I always thought sub-level brick naming would be awesome. In case you don't know what that means, it basically allows for an extra event, and an extra brick name. This would be quite useful for grouping bricks and having outputs via event. If you are still lost try this scenario:

0      onActivate -> NamedBrick -> Plant1 -> SetColor -> RED
0      onActivate -> NamedSubBrick -> PlantGroup1 -> SetEmitter -> LASER A

How does this make sense? Think about it. If each brick can have 2 names, a single name and a group name; it would allow for better brick event diversity, allowing some bricks to do certain things in a group, while the group as a whole changes similarly. It would allow for bricks to duplicate the same effect as other bricks, but allow for some bricks in that group to attain special properties.

so the other day a buddy of mine was thrown in jail on a possession charge and just about 2 weeks ago I was thrown in the slammer for posessing marijuana. The thing i want to know is why hard-working and honest Americans are being thrown in jail for stupid stuff!

Usually when a person is sent to jail for 90 days they had done something that was wrong. The thing is, my buddy did nothing wrong and neither did I, we simply wanted to smoke some weed to relax because our GF's had been pissing us off earlier that day. I don't see why someone should be thrown in jail for smoking when there are people out in the world who deserve to be in jail for arson, rape, etc.

I guess what im saying is that smoking shouldn't be a crime! In most other countries smoking is not "legal" persay, but it is tolerated. I can understand if someone is trafficing major amounts of drugs for profit, but to bust someone for wanting to relax? It's really quite absurd.

While i was in jail a met a dude named jonny who got moved from block 2 to our block (4) because he was pissing in the trash can instead of the toilet. (right?) But during the time he was in our cell he told me that he was in their for attempted arson and grand theft auto. GRAND THEFT -loving- AUTO. And guess what? He only had 60 days above his head. But hey, a perfectly innocent guy like me had 90 days for wanting to chill with my bro and smoke a fatty, watch some tv, eat, and pass out. The next day we go see our gf's and just hang out. I don't see how we were committing any crime, we didn't hurt anyone (nor was it our intention to) and we never did anything stupid in public (again, not an intention). All we wanted to do was get high. Why is that so bad?

Instead of punishing people for what they might do, how about you punish the people who have done wrong and deserve to be in jail, ya know, people who steal, rape, and murder. I mean hell anyone could be thrown in jail for what they might do, but it's not until they commit the crime that they are guilty.

Innocent until proven guilty? No; guilty until proven innocent.

The forget

Creativity / Making GIF Avatars
« on: July 22, 2012, 02:40:31 PM »
I am currently in the process of making animated forum avatars. So far I have only done a few and they have been for myself, but I would also like to make them for other people! Im taking any suggestion/request that doesn't contain nudity. Violence is your friend

Here are some i have made:

edit: filesmelt is gay

Im willing to do about any avatar as long as it doesn't have super long animation with a high ass frame count like 200 or something

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