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Messages - Goth77

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3961
Help / Re: VCE ranks
« on: May 01, 2012, 10:55:01 PM »
Onvar true > client -> vceifVar > EXP >= 25      (1 2)
Onvar tru > client > vceModVar > Level Add 1

This would do it im sure. I didnt check but it should be somthing like that.

Your level would add everytime you get 25 EXP. If you add a varfalse event the brick will be able to display a message in bottom print. You can use var replacers in text to display current xp out of /25 points. You could also set different vars for if you wanted to have separate vars level you up such as courage, strength, or spirit

3962
Suggestions & Requests / Re: cell-shaders
« on: May 01, 2012, 09:57:38 PM »
It is sad because the closest thing Blockland currently has to make it look cell shaded is enabling the sharp filter in advanced options. It would be cool if toon shade was basically toggle-able like the sharp filter.

But, I think blockland is cool and unique the way it is

3963
What size. 1x1 print brick?


3964
Suggestions & Requests / Re: Face that spans the whole head -Update-
« on: April 26, 2012, 01:35:49 PM »
Right now just 2 image edits I made in paint.net. Was just trying to show the best version I think would suit

3965
Faces, Decals, Prints / Re: NES Game Tile Prints
« on: April 26, 2012, 11:49:45 AM »
Haha these are cool! At first I thought they were flat prints for the game like the cartridge, but no, these are neat! You my sir have inspired me

3966
Suggestions & Requests / Re: Face that spans the whole head -Update-
« on: April 26, 2012, 11:40:39 AM »
That's a terrible idea that would simply overcomplicate things.

Minecraft  wise it would be somewhat complicated but you could use separate files as well. However, then you have 4 files for just a face...but you only have to edit the front if you wish, so it's the same amount of work either way, it really depends on the motive of the creator. I'm sure there would be plenty of blocklanders ready to make some cool new decal ideas. I like that UV unwrapping idea =P

Newest update finished backside



Ninja: I thought Demian said he could script it up. But idk about editing the player model

3967
Off Topic / Re: Oh lovely, my PS2 was found.
« on: April 26, 2012, 03:23:52 AM »
Best Games for PS2 in my opinion:

Dark Cloud 2
Dragon Quest 8
DBZ BTTK 3
Dawn of Mana
God of War
Full Metal Alchemist 1 and 2
Metropolis Mania 2

There are alot of good ps2 titles

3968
Suggestions & Requests / Re: Face that spans the whole head -Update-
« on: April 26, 2012, 03:12:51 AM »
Wouldn't this require a separate file of each side of the decal? I guess I could all be packaged into one but that would make decals much more complicated for beginners.

Its a shame Badspot won't consider this, it would be neat.

Something like this I was thinking. Beginner decal and face makers would only have to edit the main decals/face file (front). But if you wanna put some effort into it you could edit the rest of the textures instead of having them blank.

I think it would be possible by adding a face to every mesh on the player model; Or more specifically all the sides of the head, chest, pants, and shoes. Like A print cube but with different prints on each side, with each side being a separate image file.

V3 updated



3969
Suggestions & Requests / Re: Face that spans the whole head -Update-
« on: April 25, 2012, 07:26:49 PM »
Here would be another example, kinda different




3970
Suggestions & Requests / Re: Full Heads: A face for every side.
« on: April 25, 2012, 02:06:28 PM »
The script to support this wouldn't cause any problems at all. This does:

Quote from: The Corporation on April 22, 2012, 06:59:05 PM
This would require an update to the model, and I think that Badspot isn't touching the original blockhead model anytime soon, for whatever reasons he has.

Can someone script a mod or make a player type?


3971
Suggestions & Requests / Re: Face that spans the whole head
« on: April 25, 2012, 12:44:46 PM »
great idea though but it would require a new script and quite possibly ruin all other decals currently in the market

I would require a new script, but we could still keep the all the decals made for blockland, the decals section would just be populated with more decals, (ex: back of shirt, shoe textures, pants textures.

This would be neat because decals could be in packs with matching suites and hairstyles. Although if you ask me, hair styles should be a more 3D object, like the hat-mod

Alos(yes, alos), here is a v2


3972
Suggestions & Requests / Re: Face that spans the whole head
« on: April 25, 2012, 11:05:02 AM »
I was thinkin somthing like this would be cool. Blocklanders could customize thier shoes, pants, and hair


3973
Suggestions & Requests / Re: Face that spans the whole head
« on: April 23, 2012, 08:44:39 PM »
I personally detest the look of most Roblox characters.
Their faces are horrible and the rest of their decals are always equally hideous.

Yea but the Roblox player model itself is stuff. All sided player decals/faces would look fairly well on the blockland player model

3974
Faces, Decals, Prints / Re: How to package decals
« on: April 09, 2012, 01:38:02 PM »
Resize the image to 64x64px and save it to a folder named "thumbs"

3975
Ok so I got this here face how is it


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