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Messages - Cubelands

Pages: 1 2 3 [4] 5 6 7 8 9 ... 219
46
Modification Help / Re: how I can Identify rgb color?
« on: February 06, 2013, 05:36:46 PM »
1, 1.0, 1.00, 1.0000, and 1.000000 are all the same number and mean the same thing.
oh

47
Wow these bots are epic.  They actually have cute personalities.  I love the little random gestures they do :3

Amades bots were lifeless and lame

Agree!!! Thus... Don't stabback on Amade is good guy!

48
Add-Ons / Re: Blood Slime
« on: February 06, 2013, 01:41:13 PM »
Thank you guys!

49
General Discussion / Re: Blood and gore
« on: February 06, 2013, 01:33:11 PM »
Because the hand, foot and chunk giblets are DTS files, it might be difficult to change debris color to the color of the player they belong to

You could easily remove the blood particles and change the color of the giblets and player's body, but that's the closest way i see that happening
It not difficult to color on DTS model. Just replace image color.png But it has inside a red on the model and red.png I just replace the color green as red.png tricky, it worked!!! then I had replace whole particles color red to green. Something look this.

I did managed got this worked.


They got covered whole body green color and spat blood slime of particles.

50
Drama / Re: RTB Dedicated Hosting Service - real-time activity stream
« on: February 06, 2013, 07:00:23 AM »
Server Chat are not working at my both server.

51
Modification Help / Re: Furling's Rail Road Track MOD
« on: February 06, 2013, 06:50:36 AM »

52
Modification Help / Re: how I can Identify rgb color?
« on: February 06, 2013, 04:36:05 AM »
It's sometimes called decimal color.
RGB goes from 0 to 255.
Hexadecimal goes from 00 to FF.
Decimal goes from 0.0 to 1.0.
there 6 of zero numbers, like this 1.000000, How I can find this identify color?
I know little basic color
Code: [Select]
\c2 - green
00ff00 -green
0 1 0 1 - green

colors[0] = "0.000000 1.000000 0.000000 1.000000";
colors[1] = "0.000000 1.000000 0.200000 1.000000";
colors[2] = "0.000000 1.000000 0.500000 0.000000";
colors[3] = "0.000000 1.000000 0.800000 1.000000";

It has 3 different kind color light, normal and dark
It called decimal color?
but RGB make me confused! If I use rgb color 0 to 225, what If i want  0 225 255 1. I bet it will not work.  just 0 1 0 1 will be fine worked.
I keep this color code for Emitter and Particle at my forum. Anyway I want share with this color with you.

Light, Particle and Emitter for code colors
Code: [Select]
1 1 1 1=White
1 0 0 1=Red
1 0 1 1=Purple
0 0 1 1=Blue
0 1 1 1=Cyan
0 1 0 1=Green
1 1 0 1=Yellow
1 0.5 0 1=Orange
1 0 0.8 1=Hot Pink
0.8 0.7 0.4 1=Gold
1 0.7 0.8 1=Light Pink
1 0 0.8 1=hot Pink Light
0.6 0.5 1 1=Lavendar Light
0.6 1 0.5 1=Mint Green Light
1 0.8 0.5 1=Peach Light
0 0.6 1 1=Sky Blue Light
0.6 1 0.1 1=Lime Green Light
0.8 0.7 0.4 1=Candle Light
0.93 0.92 0.60 1=Bulb Light

53
Add-Ons / Re: GSF Add-On Topic
« on: February 06, 2013, 04:08:11 AM »
I'll try to have the ModTer generator close to that.

chunk generator and moTer generator pack separate complete or what?

54
Off Topic / Re: Vicodin
« on: February 05, 2013, 10:46:09 PM »

55
Modification Help / Re: The SpeedKart Development Topic
« on: February 05, 2013, 10:44:41 PM »
No.. It's already good enough the ammount of Speedkart variants, it's just that people suggested the Hover kart alot that this is the only last exception
Allright, you have good point.

56
Modification Help / Re: The SpeedKart Development Topic
« on: February 05, 2013, 10:12:39 PM »
Nono I don't want to do silly karts like those
OK May I suggest to you? why not put up the poll, If they want vote for a silly or not?

57
Modification Help / Re: The SpeedKart Development Topic
« on: February 05, 2013, 10:05:49 PM »
What are you talking about :l
I like Munkey's idea for some silly-looking speedkarts. I think I suggested the city van and semi-truck karts already, but tthe train kart and UFO/spaceship kart would be hilarious...maybe even a stunt/biplane kart (non-flying)?

58
General Discussion / Re: Blood and gore
« on: February 05, 2013, 09:51:55 PM »
I agree, Cubelands. If it were to become a default add-on in Blockland, there should be an option in Admin Controls to enable or disable it.
yes, but what if other player not want see it. When host enable it... still they can see it. WHAT IF someone not like it. I consider make client toggle blood something like that.

59
Modification Help / Re: how I can Identify rgb color?
« on: February 05, 2013, 09:49:10 PM »
Yes, rbga
Oh I see, thank you. This topic should stay open for help.

60
General Discussion / Re: Blood and gore
« on: February 05, 2013, 09:47:22 PM »
What about the young players? They can be disturbed by it. I don't really think Blood and Gore should be in the game. I like the regular death better cause the gore has a chance of causing lag due to the flying objects and emitter's. Overall, I don't Blood and Gore should be default. People can download it to their server. If it were default, it would be in every server and certain players can be disturbed by it.
umm It need enable/Disable for each player want see it or not. I need to think figure it out.

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