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Modification Help / Re: how I can Identify rgb color?
« on: February 06, 2013, 05:36:46 PM »1, 1.0, 1.00, 1.0000, and 1.000000 are all the same number and mean the same thing.oh
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1, 1.0, 1.00, 1.0000, and 1.000000 are all the same number and mean the same thing.oh
Wow these bots are epic. They actually have cute personalities. I love the little random gestures they do :3Agree!!! Thus... Don't stabback on Amade is good guy!Amadesbots were lifeless and lame
Because the hand, foot and chunk giblets are DTS files, it might be difficult to change debris color to the color of the player they belong toIt not difficult to color on DTS model. Just replace image color.png But it has inside a red on the model and red.png I just replace the color green as red.png tricky, it worked!!! then I had replace whole particles color red to green. Something look this.
You could easily remove the blood particles and change the color of the giblets and player's body, but that's the closest way i see that happening


Don`t give up!!!;D
It's sometimes called decimal color.there 6 of zero numbers, like this 1.000000, How I can find this identify color?
RGB goes from 0 to 255.
Hexadecimal goes from 00 to FF.
Decimal goes from 0.0 to 1.0.
\c2 - green
00ff00 -green
0 1 0 1 - green
colors[0] = "0.000000 1.000000 0.000000 1.000000";
colors[1] = "0.000000 1.000000 0.200000 1.000000";
colors[2] = "0.000000 1.000000 0.500000 0.000000";
colors[3] = "0.000000 1.000000 0.800000 1.000000";
It has 3 different kind color light, normal and dark It called decimal color?1 1 1 1=White
1 0 0 1=Red
1 0 1 1=Purple
0 0 1 1=Blue
0 1 1 1=Cyan
0 1 0 1=Green
1 1 0 1=Yellow
1 0.5 0 1=Orange
1 0 0.8 1=Hot Pink
0.8 0.7 0.4 1=Gold
1 0.7 0.8 1=Light Pink
1 0 0.8 1=hot Pink Light
0.6 0.5 1 1=Lavendar Light
0.6 1 0.5 1=Mint Green Light
1 0.8 0.5 1=Peach Light
0 0.6 1 1=Sky Blue Light
0.6 1 0.1 1=Lime Green Light
0.8 0.7 0.4 1=Candle Light
0.93 0.92 0.60 1=Bulb Light
I'll try to have the ModTer generator close to that.
No.. It's already good enough the ammount of Speedkart variants, it's just that people suggested the Hover kart alot that this is the only last exceptionAllright, you have good point.
Nono I don't want to do silly karts like thoseOK May I suggest to you? why not put up the poll, If they want vote for a silly or not?
What are you talking about :l
I like Munkey's idea for some silly-looking speedkarts. I think I suggested the city van and semi-truck karts already, but tthe train kart and UFO/spaceship kart would be hilarious...maybe even a stunt/biplane kart (non-flying)?
I agree, Cubelands. If it were to become a default add-on in Blockland, there should be an option in Admin Controls to enable or disable it.yes, but what if other player not want see it. When host enable it... still they can see it. WHAT IF someone not like it. I consider make client toggle blood something like that.
Yes, rbgaOh I see, thank you. This topic should stay open for help.
What about the young players? They can be disturbed by it. I don't really think Blood and Gore should be in the game. I like the regular death better cause the gore has a chance of causing lag due to the flying objects and emitter's. Overall, I don't Blood and Gore should be default. People can download it to their server. If it were default, it would be in every server and certain players can be disturbed by it.umm It need enable/Disable for each player want see it or not. I need to think figure it out.