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Modification Help / Re: Reviving an old mod of mine (Mechanic!)
« on: August 16, 2014, 12:08:51 PM »Bump because of help needed.Earmuffs and a blueprint in one of the toolbelts
So I did a little bit of work today and am stuck with the apperance of the Mechanic class, I'm not sure what else I can add to him to make him seem more, well mechanic like.
My friend suggested explosives, of course they'd be unuseable, just for looks.

