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Messages - DannyPoliceM

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31
Modification Help / Re: RTB Development
« on: August 19, 2012, 02:19:39 AM »
I have a problem with the RTB Mod manager:
When I enable add-ons in the mod manager, they're not enabled in the built in addon manager and the server starts without them.
It also resets the add-ons I selected in the RTB mod manager once I start the server.

32
Conversion from blockland 0.002 to retail
And after that, Shader update.

33
General Discussion / Re: Blockland v21 + intel
« on: August 11, 2012, 12:18:30 AM »
Intel Integrated Graphics is simply too weak for shaders. The game will work like before (and maybe even better) if you disable shaders but it's not optimized for shaders because it's weak

34
Modification Help / Re: What does JVS even stand for?
« on: June 14, 2012, 03:27:41 PM »
Jewish Vehicular Strikeforces

35
Modification Help / Re: Gravity Cat's Add-On Dump - Vehicles!
« on: April 06, 2012, 11:47:14 AM »
Unguided weapons that fire straight from the helicopter (Miniguns,Unguided/Dumb rockets) should be controlled by the pilot
Weapons that are guided (rotating machinegun, guided missiles) that follow the gunner crosshair, should be controlled by the copilot



36
You can easily build a dumpster. You don't need a .blb for that, that's just laziness
We do need bricks that are actually useful in building, that give new possibilities, not shortcuts and useless stuff that can be built already

37
General Discussion / Re: whats happedn to fire relay
« on: February 14, 2012, 08:04:21 AM »
With VCE:
OnActivate Self FireRelay
OnRelay Self FireRelay
OnRelay Self VCE_Retrocheck BLID = your id    OR BLID > 0   
OnVariableTrue Player....

38
General Discussion / Re: whats happedn to fire relay
« on: February 13, 2012, 11:02:29 AM »
Use VCE ifValue/retrocheck

39
General Discussion / Re: Post maps you will miss
« on: February 12, 2012, 07:03:11 AM »
I will miss the GSF Paradise, San Andreas map and pretty much most city/detailed/interior maps.
But i'm happy that we will get rid of all the crappy terrain maps that it's hard to build on

40
Modification Help / Re: Gravity Cat's Add-On Dump - Vehicles!
« on: February 02, 2012, 02:00:04 PM »
Doesn't look like a flamethrower, i don't see a fuel tank, and flamethrowers aren't usually mounted like this with gunshields on a vehicle
Looks like a 50 cal machinegun to me, maybe M2 Browning

41
It actually looks worse than the normal server join gui, because there is no info about the map,ping at main servers.
But favorite servers looks nice

42
Gallery / Re: Futuristic Hallway (Small Update : 1/3/2012)
« on: January 05, 2012, 01:48:52 PM »
10/10

43
Modification Help / Re: Universal Currency Mod?
« on: December 26, 2011, 09:16:36 AM »

44
Renders shouldn't be instakill
It's annoying dying every 1-3 kills

45
Gamefandan, you should remove the ability of some monsters to instakill players and to kill/damage players when they die
E.g the lava monster deciding you shouldn't live, kills you when you die or when fighting
Mountain trolls doing 3000 damage after they die
Renders taking them with you when they die

Ice kings should give more exp/have more ice king spawns
Shadowgods need to be nerfed

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