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Messages - ProBuilder

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46
General Discussion / Re: We Have Been Challenged
« on: February 17, 2008, 10:27:12 PM »
New? As far as I'm concerned I've been playing for three years, and in addition to that, people were already calling me a Pro in less than a week. Lets see you build this map. And, thats something I could do without even trying. (Your Build)

47
General Discussion / Re: We Have Been Challenged
« on: February 17, 2008, 10:21:18 PM »
Lol to the epic. This guy is such a noob.

Haha, I want to see you build this in Retail, or better yet, RTB. Lets see if you can even get passed the towers.  :cookieMonster:

48
General Discussion / Re: We Have Been Challenged
« on: February 17, 2008, 10:18:29 PM »
Well since you were going to include an interior in the build. I will believe that you're afraid of making the dish or you're a bad builder. Let's face it , I don't have an interior in my map, what the hell makes you think I'm going to let you put one in yours?

Either that, you mess with me, you defy my challenge. I'll get you invalidated.


49
General Discussion / Re: We Have Been Challenged
« on: February 17, 2008, 10:05:46 PM »
You forget, this is my challenge, and I'm the judge. You break the rules, I invalidate you. It's as simple as that. I decide the rules, you break them, I invalidate you. You mess with me, I invalidate you. If you put an interior in there, I'm not even going to look at the rest of the build. That's an automatic invalidation and a 0/10. This my challenge, if you're stupid enough to go into my challenge and try to defy the rules, you can bet your every last dollar that you will loose the challenge. I'm looking for builds here, not some stupid interiors that hide the badly done areas of the build.

50
General Discussion / Re: We Have Been Challenged
« on: February 17, 2008, 09:39:49 PM »
Okay, do what you want, but if you break the rules you get invalidated.

The rules are fair, if you use torque constructor, you're mapping, not building.

...And if you're not building, I won't consider it to be a build.

You could choose between Arecibo Observatory or Goldeneye Cradle. Just get it done.

Just keep in mind it has to look more or less like it.

51
General Discussion / Re: We Have Been Challenged
« on: February 17, 2008, 08:56:38 PM »
Oh and don't forget, you need to do the little wires too, and they have to look like wires from far away. Haha.

52
General Discussion / Re: We Have Been Challenged
« on: February 17, 2008, 08:52:59 PM »
No no, you're gonna do exacty what I just did. If I used the terrain for dish, you use the terrain for dish, or build it, I really don't know wtf you're talking about. And I said NO INTERIORS, or invalidation.

53
General Discussion / Re: We Have Been Challenged
« on: February 17, 2008, 08:43:33 PM »
This will be possible when Badspot makes diagonal bricks.

You don't need diagonal bricks, you need to make the ramps look diagonal.


54
General Discussion / Re: We Have Been Challenged
« on: February 17, 2008, 08:36:52 PM »
As far as I'm concerned, I didn't use the Arecibo Observatory to make the map. I used the Antenna Cradle from Goldeneye to build. If you want to go for the dome, be my guest. But the people who made the Antenna Cradle for Goldeneye: Source changed the layout of the Arecibo Observatory so that it could work properly in Deathmatch. After all, it as a cops and robbers map.

This is the exact same picture I used while building:



Now, a new rule: No interiors, or it's invalid.Haha  :cookieMonster:

And If you were wondering that if the build lagged in RTB, it didn't, at all. As a matter of fact the DM was perfect.

AND you must build it in Retail Blockland, the whole thing has to be bricks.

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