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Messages - C-Zech Chrome Ind.

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346
where we are going we have no need for rails

Jump into hyperspace, Mr. Sulu! Warp factor 9.

347
We're now delving into evolution to see who knows more about the theory than the other in order win the original argument.  This should be fun.

348
Drama / Re: TheBlocklandGuy
« on: May 09, 2016, 07:11:49 PM »
42k BLID, but registered on the forums in 2016 and is immediately mistaking this site as 4chan.

I wonder how he is like in-game.

349
Bought my key late 2008 or early 2009 I think, not sure what average date a 21k BLID is. Bought the game half an hour after playing the demo and played on and off, often coming back to start/finish a project, experiment with events and building styles, or to just casually play.  Registered on the forum August 17 2011, and only decided to regularly use my account a few months ago.

351
Clan Discussion / Re: The Sacred Order of The Harvest.
« on: May 07, 2016, 02:39:43 AM »
I think Tony thought that Zech insulted he's building skills by "learn how to build dumbass and read this book" kinda way.

Well if that's the case, it certainly wasn't what I intended.

352
Clan Discussion / Re: The Sacred Order of The Harvest.
« on: May 06, 2016, 08:56:09 PM »
The cover looked like it was mocking my castle.

Do you mean the Black + Architecture?  Please elaborate.

353
when the hype becomes too much

354
Clan Discussion / Re: The Sacred Order of The Harvest.
« on: May 06, 2016, 07:40:28 PM »
You can't stuff on my castle unless you can prove you can build a better one.

That was one hell of an unprovoked attack on my castle.

How do you translate a constructive post into an attack?  I came across the book and I thought posting it here might help give you ideas in case you, or anyone else, wanted to buy it.

Did I not try to support your logic in the recent drama you made?  Did I not supply the links strengthening your claims?  I don't see how, after that, I would go on to attack your castle.

355
Clan Discussion / Re: The Sacred Order of The Harvest.
« on: May 06, 2016, 11:21:27 AM »
I just came across this after looking for some good books on architectural engineering:
https://www.amazon.co.uk/Black-Architecture-Sibylle-Kramer/dp/3037681993

I thought it was relevant to place here seeing that the Harvest is making a black castle.  The book should be on the US version of Amazon as well if you're in America.

356
Drama / Re: We get it, I want to kill children in videogames.
« on: May 05, 2016, 08:42:51 PM »
why do dramas made by/related to Tony turn into giant flame wars between people who dislike Tony and people who support him

People like to complain about other people who like to complain.

358
Forum Games / Re: YOU CRINGE YOU LOSE
« on: May 04, 2016, 06:36:48 PM »
Please make this stop, i literally cringed for 45 seconds straight

https://www.youtube.com/watch?v=8EWwKpOm14Q


EDIT:
Theres more RIP

http://youtu.be/8U2RyKbRhm4
-i couldn't find the original video but heres the reaction video


https://m.youtube.com/watch?v=62C5_wlYXqA
accurately describes this thread

359
supercalifragilisticexpialidocious list 1 /agree
supercalifragilisticexpialidocious list 2 /agree

 I would absolutely love to have animated bricks as well.

I mean, groups of bricks that you can collectively animate in-game via a parent-child-sibling grouping system.  This would enable you to make pistons, steam engines, rotating fans, mechanisms, computer effects, the whole lot.  The same animation tool could be expanded to include sequenced lights and sounds.

EDIT: ...Including emitters, projectiles, and the ability to effect other bricks and vehicles.

360
Drama / Re: We get it, I want to kill children in videogames.
« on: May 04, 2016, 05:24:40 PM »
I want to know how killing people in games affects my morals in deal life according to moltenkyle.

It doesn't, unless you consciously connect it to the real world.  The subconscious mind cannot distinguish between what is real and what is not, which is why the conscious mind is there to serve as a judge to distinguish between reality and fantasy.  Most people have this faculty.

I think this was the thing you were looking for earlier on: http://freakonomics.com/2013/12/04/evidence-that-violent-video-games-reduce-actual-violence/

A deeper study on the matter with an interesting conclusion: http://legacy.jyi.org/volumes/volume11/issue2/articles/lee.html

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