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Messages - Tic-toc26

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76
Add-Ons / Re: Advanced VCE
« on: November 30, 2012, 05:11:30 PM »
The guys in the .gif are being sarcastic.
... my bad let me removee it

77
General Discussion / Re: Roblox 2013
« on: November 30, 2012, 05:04:24 PM »

wwas it ROBLOX?

78
Suggestions & Requests / Re: GameMode RTS
« on: November 30, 2012, 04:44:08 PM »
ah, I just remembered you can't turn off collision for players... I meant to make the bots aggressive to one another?
well i was hopeing
that you could give the bots comands, maybe with a wepon?
well any way comands like:
where to move to
attack
defend (attack any thing that come in a certain radious)
hijack (if its compatable with vehicles)
enter (vehicle/Building)
and maby some other stuff

79
Suggestions & Requests / Re: running water emitter
« on: November 30, 2012, 04:38:48 PM »
some how find the rain emitter then make it in to a emitter and have it shoot a stream that aplys to gravity

80
Suggestions & Requests / Re: GameMode RTS
« on: November 30, 2012, 04:36:52 PM »
couldn't you make a giant glass floor that is see through, along with yourself and items of yours? Then place bot spawns that will follow a player's movements under them, and use vce to track the player's name? That'd be the eventing way to do so....
what is the point of that?
you'll be fighting a player on the glass and the bots will just be copying your movement
so the same events (not the brick events) will happen

81
Suggestions & Requests / player type that can possess bricks
« on: November 30, 2012, 02:43:45 PM »
so me and farsy were talking about aiti-virus programs, then a virus TDM in blockland, and somewhere i got a idea what if players can posses bricks. I know the chances of this ever happening are probably vary low, but I was putting the idea out in case any one can make it, i don't need it but i thought of how epic it would be to be able to do that

82
Suggestions & Requests / Re: halo gamemode
« on: November 29, 2012, 08:14:52 PM »
Dude the other vote option isn't going to get 9 votes overnight. I would start making the map now
good point that why i;v kind alreay started
I havent started building yet

83
Suggestions & Requests / Re: GameMode RTS
« on: November 29, 2012, 06:06:48 PM »
Bump

84
Suggestions & Requests / Re: halo gamemode
« on: November 29, 2012, 06:05:57 PM »
One more day left

85
Add-Ons / Re: Advanced VCE
« on: November 28, 2012, 10:29:06 PM »
I think that image is sarcastic
It's not, the more VCE the better

86
General Discussion / Re: Roblox 2013
« on: November 28, 2012, 09:42:20 PM »
you should have seen my face when i say this, it looked a little like this

but any way this is a big threat
I'll get to work on modeling my heavy tank so we can bring it in battel

87
Add-Ons / Re: Advanced VCE
« on: November 28, 2012, 09:27:54 PM »
-removed-

88
Suggestions & Requests / radar
« on: November 27, 2012, 07:57:35 PM »
all first person shooters have them blockland can use one for making first person shooters

it would also be cool if you could customize it with a GUI:
radar shape: circle, square, triangle?
background color: RGB
friend/foe color: RGB
friend/foe shape circle, square, triangle
range

89
Suggestions & Requests / Re: Add-ons how to video guide
« on: November 27, 2012, 06:02:52 PM »
you learn to program add-ons by reading the code in other add-ons to understand how to work certain aspects of toque script, you can also post help topics in coding help,
well i have some one who can script for me its just the only think he cant figure out is how to put a model with a add-on
also the above thing is modelling, theres a difference bewen modelling and scripting
if there was a scripting video this topic would not existe

90
Suggestions & Requests / Re: A swimming animation
« on: November 27, 2012, 06:00:02 PM »
basically just walking in the crouching position?
+ falil arms

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