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Messages - Filipe

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3751
Help / Re: Blockland is getting more Perfomance Heavy with time
« on: July 03, 2015, 06:43:34 PM »
Does anyone know a solution?

3752
Off Topic / Re: How are you guys today?
« on: July 03, 2015, 05:38:27 PM »
doin' fine, got flight simulator x on steam because my dad realized he had a gift copy of it when he finally cleaned up his steam inventory
Your dad got a steam account? Ha neat

3753
Off Topic / Re: How are you guys today?
« on: July 03, 2015, 05:33:36 PM »
I'm in a stuffty mood, one of the reasons being because I sat around all day playing games non stop while stuff happened
Well I'd suggest you make a new hobby, idk play any sports you like, take a walk outside or call your friends to do something, or maybe you could talk with your friends on steam to play together, that can be lot's of fun.

3754
Off Topic / How are you guys today?
« on: July 03, 2015, 05:29:58 PM »
I'm in a good mood today and I thought about making a topic where people can cheer up or something, so take a seat, and let's chat friends, how are you feeling today and how's life treating you?

3755
Suggestions & Requests / Re: Custom Vehicle Support - Further Ideas
« on: July 03, 2015, 04:46:42 PM »
Bump

Upon further thinking, I realised it would probably work better if a "Garage" labelled button was added to the vehicle spawn gui.
Yes, can someone make this happen?

3756
Off Topic / Re: Car thread
« on: July 03, 2015, 02:32:07 PM »
Do you guys like JDM cars? Basicly for the people who don't know, it's a more clean type of tuning on japanese cars, search JDM and you might find some actual results.

3758
Help / Re: Blockland is getting more Perfomance Heavy with time
« on: July 02, 2015, 06:52:32 PM »
For some reason if you force enable Anti Aliasing for Blockland you could get a performance increase.
It works for me, I have the AA set to max.
I always did that, even before when Blockland was running better

3759
Help / Blockland is getting more Perfomance Heavy with time
« on: July 02, 2015, 05:32:29 PM »
I'm not sure why, there were no recent changes made recently on my build but Blockland has been asking more power than before, is there anything that could cause this and what could I do to improve the perfomance of the game? I have an AMD Radeon HD 7700, and my other games are running fine, it's just that Blockland have been more thirsty than normal compared to a few months ago.

3760
General Discussion / Re: Filipe1020's Vehicle Driving Server - OPEN
« on: July 01, 2015, 04:06:19 PM »
Server's full :(
20 vehicles limit so I just keep 20 players, I tried fixing that but it led to the server to break more, unless if someone have an actual functioning way to fix it without breaking the server apart.

Holy cats! Sounds epic, if you want Filipe, I can host it with the Blocknet I have and risk having my Speedkart server gone, it hasn't been getting very popular anyways...
That would be nice.

3761
General Discussion / Filipe1020's Vehicle Driving Server - CLOSED
« on: July 01, 2015, 03:39:33 PM »
This is a server that I host sometimes and it usually gets plenty of players, it's basicly a server with a big map where you can get any car you want and drive around with your friends, there is plenty of different areas to drive around.

The Spawn area, those empty spots are mostly used freely if you want to add a platform and a vehicle on it, just so that I don't have to give trust for everybody on the server, but you can also build a platform on the ocean.


The highways


The city


All of those areas above are on the San Perez City build by Cool Blockhead, and there is also two tracks by Magus



And the Kobble Island got recently included!




You can also get to test new cars before they are released, this server is not hosted 24/7 due to lack of time to make it happen, but if anyone is willing to offer a proper Dedicated Server to make this possible then I appreciate it a lot.

Server Status
- CLOSED -

3762
Clan Discussion / Re: Blockland Racing Network (BRN) {Reboot}
« on: July 01, 2015, 02:48:43 PM »
IGN: Filipe1020
Timezone: GMT
Primary car color: Dark Green
Secondary car color: Black
Tertir color: White

3763
Gallery / Re: [VIDEO] SuperKart Beta Server Trailer
« on: July 01, 2015, 02:16:26 PM »
were those sounds edited in or was everything actually in the gamemode?
sonic colors sweet mountain songs if so pls
The announcer and the music were edited in, but I will add both to work in-game later.

3764
I think he meant the Targa top instead of the convertible variant.
Honestly? I think that would just work well on a Porsche *hint hint*

3765
Compared to superkarts, it seems like the ATV's have stiffer suspension and thus harder landings and more bounciness/traction loss/speed loss when hitting the start of ramps. This is why I prefer the superkarts. Anyone agree, or just me?
The ATV is not supposed to be a reskinned SuperKart but I guess I could take a look at some of that.

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