Currently, this is a WIP topic. I will be adding more and more.
There are a total of
6 mods/gamemodes at the moment.
These are my mods/gamemodes that I feel like giving out that I will either no longer work on, or are just too old (been a private mod for a super long time)
ServerZzerver_NewHealth (Finished/Old)Have you ever thought of having custom health? This nifty add-on can give (AI) players an opportunity to be able to have custom health.
Note: This many not work for all health mods/weapons, you may have to change up their code and add Support_CustomHealth in the mod's file for it to work.
Server_Regicide (Unfinished, but works)This was recently hosted on my server, but no one felt like joining it.
Kill the king to get more points, or kill others for less points.
How to enable: Must be in a minigame, /toggleRegicide in any minigame will activate it (Must be the owner of the minigame, has a timeout to prevent spam).
Event_onArmorJumpJet (Glitchy)A glitchy mod of calling the brick below you when you jump/jet on it. Not really accurate, though.
System_Randomizer (Unfinished, but works)A gamemode randomizer that switches through maps and plays all kinds of different gamemodes, you can easily add more.
It has 4 gamemodes as a start:
+ DeathMatch - Randomized weapons, kill the others.
+ Last Man Standing - Push brooms! (Requires a flying push broom mod since the map is ew)
+ Grapple Knife TDM - You know.. Self-explanatory
+ Fast Challenge - Face the challenge, can you be the first one to beat it?
Script_Banana_ForceForcefully spawn as a banana.
Note: Not all of these mods work 100%, you may encounter bugs.
ClientClient_ChatLogstoggleChatLogs(); in the console to toggle the chat log mode.