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Messages - Advanced Bot

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151
Off Topic / Re: CTRL+V Game v5
« on: June 16, 2015, 01:33:40 AM »




how did this get on my clipboard

152
Off Topic / Re: Windows 10
« on: June 16, 2015, 01:33:04 AM »
It's my computer and I'm going to upgrade to Windows 10!!

153
Add-Ons / Re: Running! Don't get caught!1!!
« on: June 16, 2015, 12:27:00 AM »
I said "o", it begins

154
Server is now hosted with Blocknet! No more lag if my side breaks.

155
General Discussion / Re: BlockNet Dedicated Hosting - Summer sale!
« on: June 15, 2015, 11:35:01 PM »
Got my server up and running thanks to the support of blocknet. Love it already.

156
Ah, I'm going to use ParticleData then. Thanks.

157
I've been adding pictures to the admin shields and it's the same file as the original ones.

I've added 9 picture shields and they are all corrupted now.

Code: [Select]
Loading Add-On: Script_AdminShields
Executing Add-Ons/Script_AdminShields/server.cs.
Activating package: Script_AdminShields
Add-Ons/Script_AdminShields/server.cs (0): Unable to instantiate non-conobject class DecalData.
Add-Ons/Script_AdminShields/server.cs (0): Unable to instantiate non-conobject class DecalData.
Add-Ons/Script_AdminShields/server.cs (0): Unable to instantiate non-conobject class DecalData.
Add-Ons/Script_AdminShields/server.cs (0): Unable to instantiate non-conobject class DecalData.
Add-Ons/Script_AdminShields/server.cs (0): Unable to instantiate non-conobject class DecalData.
Add-Ons/Script_AdminShields/server.cs (0): Unable to instantiate non-conobject class DecalData.
Add-Ons/Script_AdminShields/server.cs (0): Unable to instantiate non-conobject class DecalData.
Add-Ons/Script_AdminShields/server.cs (0): Unable to instantiate non-conobject class DecalData.
Add-Ons/Script_AdminShields/server.cs (0): Unable to instantiate non-conobject class DecalData.
0 datablocks added.

158
General Discussion / Re: Impostor?
« on: June 15, 2015, 05:53:50 PM »
Do any of these guys match?

159
General Discussion / Re: BlockNet Dedicated Hosting - Summer sale!
« on: June 15, 2015, 02:37:48 PM »
Just ordered a server and payed through it. Does it go to the same email you ordered it though instead of the paypal email? I'm dumb lol because it's tied to the email account I requested it to

160
General Discussion / Re: Is there a server hosting issue going on?
« on: June 15, 2015, 01:24:34 PM »
Mine also had the same issue, until I did this

I did both port forwarding and port triggering, my server now has ping and you don't really send punch packets but you send challenge requests.

161
Add-Ons / Re: Improved Fetch/Find
« on: June 15, 2015, 01:15:46 PM »
im sure some starfish admin will use this to drop people into spikes, lava, landmines, etc.
EVEN BETTER, you can already do this

162
Suggestions & Requests / Re: Need a few scripts done/dug up
« on: June 15, 2015, 01:13:24 PM »
The issue being you don't want to save everyone's bricks, it would be nice if you could just save bricks that are tied to your BLID.
I'm going to release a lot of neat and useful mods that are currently tied to my City RPG, when my bricks hit 400k, it will save, and then save each BLID build as a separate bls, and then it will completely reset. I don't want anyone making a really nice build and then all the sudden it's gone. Which is why I was planning to make this.

163
Dolar4block or whatever his name is?

164
Add-Ons / Re: Running! Don't get caught!1!!
« on: June 15, 2015, 03:14:08 AM »
o

165
I haven't tested it, but I'm pretty sure it shouldn't kill other blockheads.

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