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Messages - InvalidUniverse

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466
Off Topic / Re: FREE AVATARS!
« on: February 16, 2008, 08:47:47 PM »
You finally got me to make my own stylistic type avatar, I thank you for doing such unintentionally. :)
lol wtf
I see a lot of people on different forums making avatars and such and I've wanted to make one, but never bothered, and I finally decided to make one after seeing this thread. Bit random though of me though. XD

467
Off Topic / Re: FREE AVATARS!
« on: February 16, 2008, 08:43:59 PM »
 You finally got me to make my own stylistic type avatar, I thank you for doing such unintentionally. :)

468
Games / Re: Let's play: TA Spring
« on: February 15, 2008, 04:02:24 PM »
I loved the origional Total Annihlation, It still works fine. :D And once I saw this a long time ago I was like; :OOOOOO. I shall try this computer which could probably handle a lot higher settings.

469
Gallery / Re: Working Mirrors!
« on: December 07, 2007, 03:10:32 PM »
This is fake.
I saw it in the MotE server..
haha
I went there right after looking at this. XD

470
Gallery / Re: Working Mirrors!
« on: December 07, 2007, 03:03:34 PM »
 :cookieMonster:

471
Drama / Re: What is your problem, Bacon?
« on: November 21, 2007, 05:19:24 PM »
 How sad...  :cookieMonster:

472
Modification Help / Re: Question about Maya.
« on: November 05, 2007, 09:23:13 PM »
 I have Maya 8 Unlimited but I was wondering, does it matter what material we use since phong and such is reflective. I'm guessing lambert?

473
General Discussion / Re: What's with the low-res?
« on: October 25, 2007, 04:00:11 PM »
I think the bump map should match the 2d texture. I use an emboss filter on photoshop for that sorta thing so the colors aren't messed up.

474
General Discussion / Re: Blockland YTMND Contest
« on: October 14, 2007, 02:04:00 PM »
I worked out all the scores of all the sites posted so far and Wedge is the winning by miles.

Colten - 128 x 4.67 = 597.76
Azerath - 247 x 2.71 = 669.37
Bisjac - 272 x 1.58 = 429.76
FaTDog - 185 x 3.37 = 623.45
Wedge - 365 x 3.78 = 1379.7
Oneil - 114 x 2 = 228
Abstract - 101 x 3 = 303 <---
NickDaMan0 - 113 x 3.25 = 367.25
Partizan - 95 x 5 = 475
Reactor Worker - 110 * 1.4 = 154
Psygo - 88 x 1 = 88
Masterlegodude - 75 x 1 = 75

WHERES DAN?

475
General Discussion / Re: Blockland YTMND Contest
« on: October 12, 2007, 08:41:13 PM »

476
General Discussion / Re: Blockland YTMND Contest
« on: October 12, 2007, 08:34:17 PM »
http://blocklandslideshow.ytmnd.com/ due to a mess up in the music I suggest you mute your speakers. Each slide lasts 5 seconds. Also info got cut-off. Well that's all the negatives.

477
General Discussion / Re: Blockland YTMND Contest
« on: October 12, 2007, 06:33:36 PM »
 Mine's busy uploading.... I'll post when it's done.

478
General Discussion / Re: Blockland YTMND Contest
« on: October 12, 2007, 05:02:50 PM »
  Besides their rules is there anything that you restrict?

479
Suggestions & Requests / Re: Vista and blockland
« on: September 01, 2007, 05:25:14 PM »
This comp has vista, it sucks horrificly... it's not just screwy with blockland but with some other un-tested games which pisses me off. Though i have found that for me the way to run blockland on vista is to use the installer to run it but dont uninstall or save over your blockland folder. It allows me to play it like that though its a pain but its worth it.

480
Suggestions & Requests / Re: Flare Gun!
« on: August 22, 2007, 08:27:28 PM »
It would be more like the grenade but instead of exploding it would give off a glow.

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