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Topics - Aware

Pages: 1 [2] 3
16
Gallery / Nacht Der Untoten [W.I.P.]
« on: June 03, 2012, 05:05:06 PM »
Nacht Der Untoten
My friend Ghille one day decided to start building Nacht Der Untoten from COD WaW zombies and COD Black Ops DLC. I was observing and decided to event a mystery box for him. He asked me if I wanted to event the barriars and stuff and I agreed. So here yet another project from Ghille and Aware14 (aka Herb Productions Inc.). We decided to use the weaponset we made since were most comferable with it, and were updating our old wonder weapons (Raygun already updated). Ghille talked about a Slayer zombie mod HellsHero is making so hopefully we can use that.





Videos
http://www.youtube.com/watch?v=794QhHLqa1Q

Credits
Building - Ghille
Eventing/SomeBuilding - Me
Weapons - Me and Ghille

I decided to post this so we can host this publicly without having to worry about anyone stealing it. This will be done when its done.

17
Modification Help / Herb Productions Inc. Modification || NOW VOTE
« on: May 07, 2012, 07:14:33 PM »



This is now the progress of Tactical Weapons Updates
Release Link: http://forum.blockland.us/index.php?topic=184880.0

Plans:
Bug Fixes

Features:
Sprinting
Reloading
Headshot (Intervention)
Bullets in a mag display



M40A3
Features
Custom UI and CI
Headshots (epic ci for dis)
Reloading
Bullets in a mag display
Sprinting



Download
http://forum.blockland.us/index.php?topic=193081.0



Quadrotor



Plans(Subject to change):
Flying
Turret
Alt-Explosion
Weapon place (like RC car)

Progress:
Model (By Aware): 85%ish
Script (By Ghille): 0% (he likes to do scripts after models are done. aka: slacker)





Raygun


Plans:
Mostly new model

18
Add-Ons / M40A3 - Sniper Rifle [HP]
« on: April 29, 2012, 06:44:39 PM »
M40A3
A sniper rifle. We got inspired to make it from remembering COD4. It was going to be private but we decided to post it.

Features
Custom UI and CI
Headshots (epic ci for dis)
Reloading
Bullets in a mag display
Sprinting



Steam notifications ruin every screenshot :(
    

No I am not saying Infinity Ward made the gun, we were inspired by the game to make the real life gun.

Download
http://forum.blockland.us/index.php?topic=193081.0

Credits
Ghille - Script
Aware14 (me) - Model

Herb Productions Inc.


I will lock this topic once this gets approved on RTB

19
Modification Help / onTrigger [Solved]
« on: April 21, 2012, 11:21:55 AM »
Code: [Select]
         function Armor::onTrigger(%this, %player, %slot, %val)
I want to change this into something like onTriggerUp or onTriggerDown, so that when you hold the right mouse button it does something but when you lift up it stops. Is there any way to do this?

20
Help / Hosting Issues
« on: April 14, 2012, 10:30:02 AM »
Ever sense I switched to using a wireless router, I have not been able to host. I don't know what the problem is, if I did I could fix it myself.

  • I have port forwarded.
  • I have tried disabling/enabling UPnP.



21
Drama / Kaphonaits vs Herb Inc
« on: March 27, 2012, 10:11:48 PM »
http://forum.blockland.us/index.php?topic=184880.15
http://forum.blockland.us/index.php?topic=187281.0

This topic is made so he will stop flaming the add-on threads and derailing them, and instead post his cyber rage here.

read the topics for information, it goes on for several pages of this.

22
Suggestions & Requests / Multitool Gun/Wand
« on: March 24, 2012, 09:00:53 PM »
I recently discovered this again on somones server, and I have searched for an hour and not found anything.

http://forum.blockland.us/index.php?topic=40640.0

Can somone please PM me valid download?

23
Modification Help / Emitter Node
« on: March 23, 2012, 10:35:38 PM »
Is there any way to use a different node other than muzzle for emitters?

24
Help / WAN Ping
« on: March 17, 2012, 03:07:47 PM »
My router has it disabled, is it needed for hosting?

25
General Discussion / Fungusamongus
« on: March 17, 2012, 08:30:58 AM »

26
Music / creepbear song
« on: March 04, 2012, 08:52:07 PM »

27
Modification Help / Checking body part
« on: February 19, 2012, 02:25:21 PM »
New problem

I am trying to make the image color change to the color of your Right Hand.

This is my code, It works but it sets to the color of the player looking.

Code: [Select]
function TestgunImage::onMount(%this,%obj,%slot)
{
Parent::onMount(%this,%obj,%slot);

%client = %obj.client;
 
TestgunImage.colorShiftColor = %client.RHandColor;
}

28
Modification Help / Image change on clear ghost bricks
« on: January 30, 2012, 10:51:46 AM »
This is what I have

Code: [Select]
package AWA1SwitchGrenade
{
function serverCmdCancelBrick(%this, %player, %slot, %val)
{
                if(isObject(%player.getMountedImage(0)))

                {

                       if((%player.getMountedImage(0).getName() $= "AWA1Image" || %player.getMountedImage(0).getName() $= "AWA1GrenadeImage" || %player.getMountedImage(0).getName() $= "AWA1RunningImage") && %slot $= 4 && %val)

                        {

                                switch$(%player.getMountedImage(0).getName())

                                {

       

                                        case "AWA1Image":

                                                %player.mountImage(AWA1GrenadeImage,0);

                                        case "AWA1GrenadeImage":

                                                %player.mountImage(AWA1Image,0);

                                        case "AWA1runningImage":

                                                %player.mountImage(AWA1GrenadeImage,0);

                                }

                         

                        }

                        else

                        {

                                Parent::serverCmdCancelBrick(%this, %player, %slot, %val);

                        }

                }

                else

                {

                        Parent::serverCmdCancelBrick(%this, %player, %slot, %val);

                }

        }
};
ActivatePackage(AWA1SwitchGrenade);
What I want it to do is be able to switch when you press the clear ghost button. This gives no console errors

This gives me a console error saying "getmountImage" doesn't exist.

29
Drama / Shell/Starch - Thread De-Rail and Flame
« on: January 25, 2012, 08:26:00 PM »
http://forum.blockland.us/index.php?topic=143268.390


If you read the topics you can see that Starch is trying to De-rail and Flame mine and Ghille's mods.

I tried asking him nicly to stop.

Shell,
 You have your complaints, and judging by all your post there are many.
We can't satisfy all of your wants because you are one person, a very insignificant number in the Blockland spectrum. I would appreciate it if you would stop flaming our mods. We are not trying to please you, but a large number of people. You may not agree with us, but honestly your insults are hurtfull, we want to please everyone but that is impossible, I would very much like it if you would stop.

I do not want flame on our topic, we do accept constructive criticism, but this has gotten out of hand.
(I sent him same message through PM)

And then he persists to flame, also telling us to ignore him.
He also begins to insult other people.

He is still trying to flame us, Chances are he is going to tell us to "Block him" some more.

30
Modification Help / GUI Scroll Control & Variable
« on: December 28, 2011, 09:32:50 PM »
Hello, I have a couple of problem I am attempting to find, they all include GUIs.

I am realy new to GUI makeing, and I am making a personal RPG mod.

-----------------------------------------------------------
  • How do you use Scroll Control?
-----------------------------------------------------------
  • How do you make it so when you press a button, the window gives different Text.
-----------------------------------------------------------
  • How do you make it so you can give the number on a Variable.
    Eg.
    If egg = 1, (text) Egg: 1
    If egg = 2, (text) Egg: 2  
-----------------------------------------------------------
  • How do you make it so an image and text only appear if you have a Variable greater than 0.
-----------------------------------------------------------

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