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Messages - Aware

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3886
Gallery / Re: DOF Screenshots
« on: November 30, 2011, 07:47:20 PM »
-snip-

The DOF keybind is different fromt he Picture keybind.

3887
Modification Help / Re: First Person model
« on: November 30, 2011, 07:00:55 PM »
After a long time of trial and error with LODs, I came with this result.

LOD = -1: Third person only

LOD = 1: First person only


Let this help all the people who come after me.

3888
Modification Help / Re: First Person model
« on: November 30, 2011, 06:06:46 PM »
   firstPersonOnly=1;
   thirdPersonOnly=1;


Thats playertype.

And you cant mount 2 models on the head. I want to know how to make it using LOD

3889
General Discussion / Re: Default MiniGun?
« on: November 30, 2011, 05:28:49 PM »
Its sound was odd.

Its projectile was changed.

3890
AoT General / Re: Did anyone actually enjoy this game?
« on: November 30, 2011, 05:19:48 PM »
I like it.

But there are to many cigarettes. -Jetz-

3891
Suggestions & Requests / Re: Airstrike Briefcase
« on: November 30, 2011, 05:17:35 PM »
Well, you could do somthing like the RC Car bushido made.

Have a bot spawn in the air with realy good air control, and change death explosion to somthing greater.

I do belive this is possible acualy, just requires codeing.

3892
Suggestions & Requests / Re: Jetz's Collection of Requests
« on: November 30, 2011, 05:14:11 PM »
I agree with 3, 4, 5, and 6.

I strongly want 4.

3893
Suggestions & Requests / Re: Player Types: Health and Shield Modes
« on: November 30, 2011, 05:12:14 PM »
It is probably removed because the addon is broken.

3894
Modification Help / Re: Are you able to import 3ds max animations?
« on: November 30, 2011, 05:09:27 PM »
Yes, there is.

I dont know how exporting works on 3DS Max, but I asume there is an option your not finding.

In Milkshape; Go File>Import>AutoDesk 3DS



I suggest exporting to DTS directly.
http://www.garagegames.com/community/resources/view/18261/1

Altho it is for the 2010; I am pretty sure it will work.

3895
Modification Help / Re: First Person model
« on: November 30, 2011, 07:10:00 AM »
But, I have no idea how to make it first person only. There is a way, I think it involves having a model for first person and a model for third. The third person should just be empty.dts

I cant figure out how to do that, I've searched BL forums and Torque Help.


I do know theres a variable you can use to lock the player at first person/third person, but thats really as far as I know

Not what I want.




Does anyone know how to change LOD to make it first person only? I've done it befor on accident... but I dont know how to do it on purpose :/

3896
Suggestions & Requests / Re: Airstrike Briefcase
« on: November 28, 2011, 09:45:32 PM »
Many suggestions.

It may be possible. But I dont think so.

Edit:

PAGE STRETCH!

3897
Modification Help / Re: Sound (.wav) Problem
« on: November 28, 2011, 09:21:58 PM »
Anything else? I SWEAR I got an email saying you posted something that's not on this forum... Huh :/


Test it, I am pretty sure.

Off-topic: "Aware" gets mixed up with alot of things, if it is not "Aware14" it is not me.

3898
Help / Re: Not letting me spawn physics vehicles
« on: November 28, 2011, 09:20:44 PM »
When starting a server, go to advanced settings, and set the vehicle limit to 20.
Don't try to go over it, that's the limit for BL, if it were possible to go higher, your PC would have complications.

You obviously did not do this ^^

3899
Suggestions & Requests / Re: IDEA for how to do flashlights.
« on: November 28, 2011, 09:17:21 PM »
Flashlight mods have been made. just not released.

3900
Suggestions & Requests / Re: mirror
« on: November 28, 2011, 09:15:09 PM »
I laughed when I saw this.

It is not acualy mirrored, it is just building under a brick.
If you look, the player does not have a reflection, and the reflected "ceiling" is the top of a brick.


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