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Messages - Friz

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406
Add-Ons / Re: [UPDATED] Tier+Tactical 2.1 • New for the New Year!
« on: January 05, 2012, 06:43:35 PM »
Google 7zip
Find 7zip
Install 7zip
Download RAR
Open archive with 7zip
Extract stuff with 7zip
Cloze stuff with 7zip

Do I really have to download a program to use these?

407
Modification Help / Re: Gravity Cat's Add-On Dump - Fireworks!
« on: January 05, 2012, 06:38:54 PM »
I won't add an extendable stock because it looks ugly as hell.


Good. What about extended mag?

408
Modification Help / Re: Phydeoux's Add-on Topic [Next Animal Pack Poll!]
« on: January 05, 2012, 06:36:00 PM »
Dungeon Crawler Jvs pack! With traps!

Ooh nice new switches! Very handy!

409
Modification Help / Re: Mario Kart Maps Project
« on: January 05, 2012, 06:30:02 PM »
Air Ship Fortress! :D

I think that one's impossible to make. But it's one of my favorites.

410
Modification Help / Re: The Bug and MAS Mods -Them shadowy bugss...-
« on: January 05, 2012, 06:28:05 PM »
I look at this thread.
And I cry tears of joy.

411
And Shadow isn't going to finish his Halo Reach pack until Blockcombat is finished.

412
Modification Help / Re: Dragon Pack -V2 RELEASED--Added poll-
« on: January 05, 2012, 06:21:18 PM »
Idea get!
Night Fury energy bolt from How to Train Your Dragon.
High brick damage, accurate, 70-90 damage. :D

413
Modification Help / Re: Takato14's Uber-Weaponset
« on: January 05, 2012, 06:14:29 PM »
I'd rather see progress then bumps.

414
Modification Help / Re: Gravity Cat's Add-On Dump - Fireworks!
« on: January 05, 2012, 06:13:43 PM »
Modern would be cool. Just without the extendable stock. A scope maybe?

415
Modification Help / Re: Aloshi's Guided Missile
« on: January 05, 2012, 06:04:06 PM »
The model is long lost. The "missile" is actually an invisible "standard" bot with an image mounted in its head slot.

I'm not planning on completely redoing the mod. I just made some slight modifications because people were asking for it and I felt it wasn't up to par.

Yep, I realized this when if you fly low to the ground you can have a stand still.

416
Add-Ons / Re: Frog's Weaponry (R.2D)
« on: January 05, 2012, 06:00:35 PM »
I never really liked the Light rifle anyways. Combat rifle is better.

417
Add-Ons / Re: BF3 Pack BETA V.7! 200+ Downloads
« on: January 05, 2012, 05:57:43 PM »
I'll be happy when Sgt. fixes the M16 reloading animation.
Oh and when you crouch with the G18 the spread is bigger then when standing.
Has anyone else realized this?

418
Add-Ons / Re: Halo-Type player!
« on: January 05, 2012, 05:51:18 PM »
Nice bump Kevune. >_>

419
Add-Ons / Re: [UPDATED] Tier+Tactical 2.1 • New for the New Year!
« on: January 05, 2012, 05:44:42 PM »
because you're not supposed to put it directly in your addons folder.

Then where do you put it?

420
Add-Ons / Re: BF3 Pack BETA
« on: January 03, 2012, 12:57:38 AM »
*magazine
And that's actually how all Blockland weapon pack reloading animations work, and all FPS games for that matter if you watch closely enough.

Moving on, I'll update with my comments on this seemingly bad pack as well.

Actually, for most weapons in BF3 you can see bullets when reloading, and not when unloading.

Found another problem. When crouching with the G18 it's less accurate. Not sure if it's any different using iron sights. BTW the G17 and 18 iron sights are kind of lame. They don't look anything like Glock sights and you don't  lining them up.

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