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Messages - Wink

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106
-snip-

nvm that is the wrong size, sorry.

107
General Discussion / Re: Wink's Parkour Construction Site [NEW POLL]
« on: August 23, 2013, 11:21:51 PM »
-bump-

Tonight is the first night I will be able to play on this build with good internet, but no one is joining. First person to join gets Honorary Player of the Week Award!

NEWS: Kalphiter has claimed the award!

108
Gallery / Re: DOF Screenshots
« on: August 22, 2013, 10:36:15 PM »
-snip-

Dude that looks unreal - which for blockland means it looks real.

109
General Discussion / Re: Wink's Parkour Construction Site [POLL]
« on: August 22, 2013, 08:39:36 AM »
I added Last Man Standing to the gameplay list and I am hosting it now! I also added a new poll to this topic, so make you don't miss it.

110
General Discussion / Re: Greatest Server Ever! (Poll) ROUND TWO
« on: August 21, 2013, 11:38:35 PM »
I have a feeling that a majority of the people that play Tezuni's server regularly don't know how to use forums.

Basically what I meant from this
Making a poll like this has no indication of the "best server." Instead, it shows which servers get the most traffic and which names are most recognizable.
was that some of the best servers I have played didn't get traffic and weren't hosted very long.

111
General Discussion / Re: Greatest Server Ever! (Poll) ROUND TWO
« on: August 21, 2013, 11:35:20 PM »
Making a poll like this has no indication of the "best server." Instead, it shows which servers get the most traffic and which names are most recognizable.

112
Gallery / Re: Pip-Boy (pixel art)
« on: August 21, 2013, 06:56:39 PM »
I don't make much pixel art, but that looks great. I googled pip boy and it looks exactly like the pictures.

113
General Discussion / Re: Wink's Parkour Construction Site [POLL]
« on: August 21, 2013, 12:20:11 PM »
Wow, very nice build. You should let Zapk use it for his rising lava, looks like it'll do well there.

I didn't make it with all default bricks and colors so it can't. I actually started the build planning for it to be a rising lava thing, so about a quarter of it is default bricks.

114
General Discussion / Re: Wink's Parkour Construction Site [24/7]
« on: August 20, 2013, 11:26:57 PM »
Currently 16 players on the server. I believe this is record high.

We actually got up to 26 players last night! Oh, and I will start working on implementing King of the Hill and Last Man Standing.

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General Discussion / Re: Greatest Server Ever! (Poll) ROUND TWO
« on: August 20, 2013, 09:37:34 PM »
Usually when I host stuff I get like 20-30 people, but my latest mini-project (parkour contruction site) barely gets any visitors at all. It has CTF and bounty hunter so far. I think I might get more votes if people actually know about it, so here is the build:



and here is the topic I made for it: http://forum.blockland.us/index.php?topic=239912.0

116
I'm surprised no one has posted something about my last comment. I mainly said it to get reactions. Here, I'll make it even more offensive. Nvm

117
Gallery / Re: DOF Screenshots
« on: August 20, 2013, 02:12:10 PM »
Nice!

118
yeah but there wouldn't be enough people attending for it to be fun.

Maybe if we let roblox and minecraft players come too.

119
I doubt anyone that says "fite me irl" is actually going to do anything. I wouldn't go though because I have a bad feeling I would be one of the old ones there.

120
General Discussion / Re: Wink's Parkour Construction Site [24/7]
« on: August 20, 2013, 12:01:11 PM »
The using right click to do parkour isn't good with the guns, you can't use the guns without using scopes.
The playertype has WAY too much air control.
Theres apparently invisible lava at some point? I can't touch the ground without slowly dying.


I can't give a proper review till these get fixed, sorry. :c

Ya, I'm aware of all of those problems and I will try to fix them as soon as possible (it may be a few hours because I'm on a road trip). One of my admins talked me into using those guns even though I like H&K better; I'll switch it back. The air control I believe is easily changed in server preferences, and I will try to event each ground brick to kill instead of settling for unrealistic invisible lava. Also, I will make the ground only inaccessible for CTF so that people can't just run directly from one base to the other.

It looks great. I just wonder why the lava is so high.

Who built the map?

I built it

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