Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Wrapperup

Pages: 1 ... 48 49 50 51 52 [53] 54 55 56 57 58 ... 108
781
General Discussion / Re: What's with all of the Blockhead servers?
« on: June 26, 2014, 03:39:30 PM »
I think it would be a wise idea to use your steam profile name ingame. If its already registered, stick a (1) beside it.

782
General Discussion / Re: What's with all of the Blockhead servers?
« on: June 26, 2014, 02:22:37 PM »




3 GOD DAMNED IMAGES JESUS CHRIST

783
Modification Help / Re: Semi Truck [WIP]
« on: June 26, 2014, 10:51:58 AM »
Unless you can get really glitchy and use a similar method that the SkyCrane used to pick up vehicles to tow a trailer from the back of that thing the same way, (have them be two separate vehicles), I don't think there's a way to have a pivoting action on one vehicle.

OR you could have it pivot by how much the driver is turning (Like the steering wheel in some vehicle add-ons) but instead reverse it and place that on the pivot point (but could look wonky sometimes).

784
Help / Re: okay what did i do
« on: June 26, 2014, 10:35:35 AM »
Try setting your controls to default (by pressing the Default button) and see what happens.

785
Off Topic / Re: my 1000th post.
« on: June 26, 2014, 01:31:45 AM »
I past 1,000 a LOOONG time ago. 1,801st post.

Atleast I'm with the k00l kidz now :cookieMonster:

786
Off Topic / my 1000th post.
« on: June 26, 2014, 01:24:57 AM »
party time (for me, sorry) i bet you guys are all jealous B)

787
Drama / Re: Sideswipe - Mass banning spree
« on: June 26, 2014, 01:18:58 AM »
Well I guess you could say...
he is an Asswipe.

788
Modification Help / Re: Audio Description datablocks?
« on: June 26, 2014, 01:16:37 AM »
You can just create a new profile that inherits another or use an existing one.

Code: [Select]
datablock AudioDescription(AudioGuiLooping : AudioGui)
{
isLooping = true;
};

And then use that description in its place.

789
Didn't kalphiter do something like this?

looks like i need a diaper change :(

790
Modification Help / Re: How do I find a default minigames object?
« on: June 25, 2014, 11:12:57 PM »
$DefaultMinigame is usually defined when running a gamemode.

791
Drama / Re: Spamming handicap on Badspots Speedkart.
« on: June 25, 2014, 01:15:52 PM »
what a loving dumbass.

792
yikes

793
Off Topic / Steam spam these days. OH NO A VIRUS!!
« on: June 24, 2014, 09:47:00 PM »
Jesus christ guys, would you actually believe that people actually BELIEVE this stuff message?

So I got a message from Heitmeyer...


The message he recieved is most likely just to give the user a scare and prevent the said user causing it
to get more hate/fame whatever.

He believes it and says "I'm just going to trust it and not friend them..." My god.

Reactions:



794
Add-Ons / Re: Slayer | Updated 6/19/14
« on: June 24, 2014, 11:53:51 AM »
Are you sure you didn't break it yourself by not calling the parent or sth

I've tried it without the mod enabled aswell, same thing happens.

795
Add-Ons / Re: Slayer | Updated 6/19/14
« on: June 24, 2014, 10:20:04 AM »
dying doesn't reset

I only have 1 add-on that uses slayer functions (supposedly), and that is a little timer mod i made. It worked with an older version (not specifically the last version, i cant remember what version it was anyway)

Pages: 1 ... 48 49 50 51 52 [53] 54 55 56 57 58 ... 108