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Forum Games / Re: Signature Rating
« on: May 26, 2012, 05:21:46 AM »
7/10
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wrong
Sorry, everything that prot doesn't make himself.wrongwrong
wrong
Sorry, everything that prot doesn't make himself.
wrong
Would making the image load when looking at the server preview be easier on the bandwidth?
probably won't happen unless i get a good machine for hosting.
It's probably not rescaled, because if I did that, it would look blurred. I used the Pixelate in Paint.net.
package your_package
{
function Player::playThread( %this, %x, %y )
{
parent::playThread( %this, %x, %y );
%db = %this.getDataBlock();
for ( %i = 0 ; %i < %db.numMountPoints ; %i++ )
{
%obj = %this.getMountedObject( %i );
if ( isObject( %obj ) )
{
// This won't recurse and go a step back because you cannot do circular mounting.
%obj.playThread( %x, %y );
}
}
}
};
activatePackage( "your_package" );
Which class?
I could probably show you some stuff later