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12676
Forum Games / Re: Signature Rating
« on: May 19, 2012, 01:55:51 AM »
6/10, too much self-promotion. +1 for formatting

12677
hump the sky

12678
Forum Games / Re: Describe the above avatar in 3 words
« on: May 19, 2012, 01:54:28 AM »
twilight is kirby

12679
Forum Games / Re: Avatar Rating
« on: May 19, 2012, 01:54:05 AM »
6.8/10

12681
Creativity / Re: Dungeons n' Dragons Revival
« on: May 19, 2012, 01:51:48 AM »
Do something.

12682

PORT, NOW, ROLL THE D20 AND CAST LEVEL TENEROTICISM!


You sure?


YES.


12684
General Discussion / Re: Badspot's Dev Server
« on: May 19, 2012, 01:43:37 AM »
Thats like badspot saying "ohai guys, I'm letting clients edit other servers autoadmincheck functions."

That doesn't make sense.

And besides, where did you get that idea anyway.

kompressor made a post somewhere stating that the S&S update would support extensions in some kind of popular shader format such as GLSL (most likely, seeing that the game also runs on OpenGL).

12685
Add-Ons / Re: BlockOS 6.1 - Building Up To 7
« on: May 19, 2012, 01:36:40 AM »

i agree

Then make the stuffload of desktop images OPTIONAL DOWNLOADS.
And then, use a PNG compressor. there are free ones online that work great.

Make desktop images be downloaded as you scroll down over them in the window and automatically delete the cache a minute after you close the window except for those images you're using as "wallpaper". This would also allow you to add default desktop images without making a whole new version.

12686
Oh no!


12687

12688
You know that your script isn't the only function that uses getRandom right? Even the engine calls use it.

==>setRandomSeed("test");
-the engine or some other script uses getRandom, changing the base by one or more-
==>getRandom( ...

12689
Off Topic / Re: what is the above users avatar?
« on: May 18, 2012, 03:53:06 PM »
square

12690
goodnight guys

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