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15256
Add-Ons / Public Building Baseplates (v1.5)
« on: January 05, 2012, 11:02:47 AM »
Public Building Baseplates v1.5
Provides versions of the default plain baseplates that anyone can use in a specific way, independant of trust.

Description
This add-on adds the following five bricks (five baseplates) to the Baseplates/Plain category in your brick selector:
  • Public 16x16 Base
  • Public 16x32 Base
  • Public 32x32 Base
  • Public 48x32 Base
  • Public 64x64 Base

This add-on adds the following two preferences to the Public Building category of your RTB Server Control preferences:
  • Admin Only (only the host can change this) - Is planting these bricks only possible by admins?
  • Trust Level - Which trust level should be utilized for public building baseplates?

The special thing about these baseplates is that if anybody attempts to interact with them, even if they don't have your trust, the baseplates will respond as if they had the trust level specified by the Trust Level RTB preference (default is Build).

As requested in this topic: http://forum.blockland.us/index.php?topic=181142.0

Download
Download Brick_PublicBuildBasePlates.zip (959B) from localhostr.com.

15257
Modification Help / Re: Fall damage sensitivity
« on: January 05, 2012, 10:18:58 AM »
The minImpactSpeed on a player datablock specifies how fast (standard Torque unit velocity) a player must be moving when colliding with a solid object in order to take damage.

The damage applied is the player's current velocity (standard Torque unit velocity, again) multiplied by the speedDamageScale field on a player databock.

Change around these values until you're satisfied.
If you're curious, the single-value version of their velocity is calculated using vectorLen( %obj.getVelocity() );

15258
Modification Help / Re: Baseplate - support platform idea
« on: January 05, 2012, 10:16:02 AM »
This is a really great idea. I'd probably use it.

15259
Add-Ons / Message on Admin Failure
« on: January 05, 2012, 10:07:31 AM »
Message on Admin Failure
Display a message upon entering an invalid admin password.

Description
By default, the only thing that happens upon sending an invalid administrator password is that the server increases your invalid password count. If this exceeds 3, you will be kicked.

Now, many people dislike this because you get absolutely no notification upon entering an invalid password and thus cannot be entirely sure what happened. If you are one of those people, this is the add-on for you!

While using this entirely client-sided add-on and entering an invalid admin password, you will get a notification message box. Simple!

Download
Download Client_AdminFailMessages.zip (463B) from localhostr.com.

15260
Suggestions & Requests / Re: Wario Ware server
« on: January 05, 2012, 03:19:41 AM »
I am currently hosting this. Look for Port's Wario Ware.

15261
Modification Help / Re: Rotating a Missile.
« on: January 04, 2012, 12:29:54 PM »
Edit: Checked Appendix A. It appears you can't rotate projectiles in the script. The method I posted is for items.

This is not an item, nor projectile. This is a invisible bot with an image mounted to it.

15262
Code: [Select]
function player::setItem( %this, %index, %item )
{
%item = %item.getID();

%this.weaponCount += ( !isObject( %this.tool[ %index ] ) );
%this.tool[ %index ] = %item.;

messageClient( %this.client, 'MsgItemPickup', '', %index, %item );
}

function player::addItem( %this, %item )
{
%item = %item.getID();
%cnt = %player.getDataBlock().maxTools;

for ( %i = 0 ; %i < %cnt ; %i++ )
{
if ( !isObject( %this.tool[ %i ] ) )
{
%this.tool[ %i ] = %item;
%this.weaponCount++;
messageClient( %this.client, 'MsgItemPickup', '', %i, %item );
return true;
}
}
}

15263
General Discussion / Re: Blockland launcher soon downloads 1000 files
« on: January 04, 2012, 01:56:27 AM »

15264
Modification Help / Re: Function to determine direction player facing
« on: January 04, 2012, 01:46:10 AM »
I am not that good at trigonometry and thus can't help you find the current direction, but I could reference what the different direction rotations are.

0North1 0 0 0
1East0 0 1 90
2South0 0 1 180
3West0 0 -1 90

15265
Suggestions & Requests / Re: Wario Ware server
« on: January 04, 2012, 01:43:59 AM »

15266
Modification Help / Re: Send an array to the client
« on: January 03, 2012, 05:27:51 PM »
best way is to use a clientcmd with multiple arguments, up to 16 i believe. And if that's not enough, use multiple clientcmds.

You can have infinite arguments in any type of function. Although, with networked functions, data is cut off once reaching 255 bytes.

15267
Modifying getTrustLevel( client, brick ) is fun.

15268
Micro-/meta-gaming servers.

15269
Suggestions & Requests / Re: Wario Ware server
« on: January 03, 2012, 06:01:07 AM »
Currently hosting.

15270
Modification Help / Re: Crashing Code?
« on: January 02, 2012, 10:02:13 PM »

The arguments to the messageBoxOK handler function are title and message, not just message.

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