15271
Suggestions & Requests / Re: Wario Ware server
« on: January 02, 2012, 04:15:03 PM »a count down and showing points
829 lines of code and counting. Extensive, modular and playable.
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.
a count down and showing points
The max size for players is 5x. I do not know why, but this is only for players/bots. For things such as interiors, it can go to pretty much any size, even above 100x.
The max size for players is 5x.
You'd much rather use serverCmdMessageSent(%client,%msg)
You can omit values.
Why not just use commandToServer( 'messageSent', "cant" );?
NMH_Type::send() -> globalChat() -> commandToServer( 'messageSent', string ); teamChat() -> commandToServer( 'teamMessageSent', string );
I do believe the only task of globalChat or teamChat is to filter/format the chat and then send a messageSent or teamMessageSent packet to the server. You can simply skip that whole function and simply send the packet yourself.
Why not just modify NMH_Type::send( %this )? For your information, you can get the message using NMH_Type.getValue() and modify the message using NMH_Type.setValue("whatever");
They better not be the people who recorded last year because I wasn't invited.