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Add-Ons / Re: Monster RPG | MRPG | V0.17
« on: September 10, 2013, 01:27:49 PM »bot holes require no path finding to be done by me
obviously not - because they don't have it
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bot holes require no path finding to be done by me
bot holes
pathfinding
Q. I can't take damage!
A. Start a minigame, I may make a system to autocreate one, for now use dedicated minigame or something if you want to host publicly
Where did you see that?posted by the Blockland Facebook page
Directly from the mouth of Badspot and Rotondo during their live-stream (not quoted, I'm just generalizing what they said)
is he richarding him in the butt?
down speed is amazing
up is not.
If anyone tries joining any game I'm playing, I crash. I can't add people to skype calls because it make me host and so i crash.
I completely forgot about radius searches - I might use that.
I've run into some problems with the hole bot pathing script.
https://bitbucket.org/Greek2me/slayer/commits/a2ecfcd64222b9ae1b8cd008a29047d668588a5f
It seems like the path had not yet been fully created, so the bots just stopped. I worked around it using callbacks. (lines 1-20)
Bots often could not find the next node until I changed line 97 from %this.getPosition(); to %this.getHackPosition();
Also, I was wondering when it is safe to delete the paths.
you should simply call it BAM
because that's loving sick and "main" isn't really necessary.
Also mechanic wise there are a few things I want to see:QuoteLevel system: Similar to rampage and speedkart it loads a build an a environment that will be played through.
Level loading and saving: Saves the current progress as in checkpoint and level server side. So a player can get on blockland later, turn on the gamemode, and put in a chat command to load where they were before.
Level selection: Levels can be selected to play. You must have beaten the level first though. A list of completed levels will come up with a chat command. Selecting a level will also be a chat command. Unlike loading a level from a saved point this will load it from the beginning of the level.
Functional AI: The eventers need to make the bots not go off and do there own thing and instead follow some set paths for gameplay. The enemy bots will have to normally come and try to attack you. Not get lost while firing a printer.
Port - Coder
i would like to cancel my subscription
Perhaps I don't understand axis angles as much as I thought.. I thought it was [normalised 3d vector] [angle around vector]?
That'd rotate on Z by 1 scaled to 0.
The axis-angle representation of a rotation parameterizes a rotation of a rigid body in a three-dimensional space by two values: a unit vector indicating the direction of an axis of rotation, and an angle θ describing the magnitude of the rotation about the axis.
I can't do speed test because my upload is so terrible that if anyone home uses upload, tries uploading a picture, hosting a Skype call, anything - it crashes.
Also, you typo'd. Should be "0 0 1 0".