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Modification Help / Re: Why does TorqueScript use a different operator for comparing strings?
« on: July 01, 2013, 06:49:51 AM »Interesting, can you post an example?
%a = "a" @ 1;
%obj.setName(7);
echo(5 / "foo");
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Interesting, can you post an example?
%stuff = "Stuff blah blah";
%pos[-1+%count++] = %stuff;
In TS, the result of this is %pos0 becoming "Stuff blah blah".
In basically every other language I've known ever, this would result in %pos-1 becoming "Stuff blah blah".
I'm sorry.
It's Port..
you realize this mod is available online right
and a bunch others?
And where exactly?
If you're here to brag about Gravebreak you can leave, you already upset me several times.
Today Port and I had a 3-hour-long conversation
No he doesn't.
he's a troll?
Three, you can edit posts.
I wonder if it would work much faster if it weren't combining strings with @ and instead used pseudo arrays.