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Messages - zackin5

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6211
Games / Re: Kitties in brawl! :3
« on: June 01, 2008, 01:04:20 PM »
Also, I just noticed. The ESRB rating is T because of crude humor and cartoon violence.
I did not notice any crude humor while playing the game. [Unless maybe they are referring to Wario's fart bomb?]


Panties?

zero suit samus and hammah whacking?

6213
Games / Re: Super Mario ARPEEGEE for US VC Monday!
« on: May 30, 2008, 08:36:17 PM »
Yay. But still, NO URFBOUWND  :panda:

D=

and its on the top of the most wanted list in the Nintendo power magazine

6214
Suggestions & Requests / Re: "Animated" Prints
« on: May 30, 2008, 07:54:46 PM »
Um. Last I heard, print changing wasn't yet possible with space guy's events.
fix'd

6215
Off Topic / Re: I might get a girlfriend!
« on: May 30, 2008, 07:30:00 PM »
(Incase you haven't figured this out, Jsk and me both live in texas, withen like 5 miles of each other. Wierd right?)
where in texas? not that you'd be near me..

6216
General Discussion / Re: ###(Making ID List)###
« on: May 30, 2008, 07:19:45 PM »
WTF how did you get my ID?
he has sources ;) ...read  the whole topic  to find out

6217
Suggestions & Requests / Re: Lights Suggestion
« on: May 30, 2008, 07:07:36 PM »
not passable without engine changes

it'd lag

and its been suggested before

6218
Games / Re: Transport Tycoon Deluxe
« on: May 30, 2008, 06:39:03 PM »
are there any must-have stuff for this?

kinda fun... but not really something I'd get hooked on (at least in SP)

6219
Games / Re: Dwarf Fortress
« on: May 30, 2008, 04:43:21 PM »
and thats epic! >:D hopefully i don't have worry about getting in a fight with their guards right?
Nope, you just get a message about needing a Trade depot for the merchants to unpack the goods which are already being stolen by your dwarves. You'll get no trouble from the merchants or gaurds.
:cookieMonster:

great! because i suck rooster at trading :D

6220
Games / Re: Transport Tycoon Deluxe
« on: May 30, 2008, 04:40:54 PM »
well they call that sort of a mod a source port :/

6221
Games / Re: Transport Tycoon Deluxe
« on: May 30, 2008, 04:32:18 PM »
OpenTTD is not a mod, its a source port (witch like the names says it ports/modifies the games source code so it works on newer OS's and sometimes adds new features)

edit: a quick wikipedia searching reports thats its abandon ware, might want to verify that

6222
Games / Re: Dwarf Fortress
« on: May 30, 2008, 04:04:26 PM »
Yes, and it uses mediafire.

Also: if you want to take the entire load of goods that the merchants have brought you, destroy your trade depot, then the items become yours. I'm not sure if this affects relations or not, but it's good to steal a dozen barrels of 25 booze off an elf caravan.

thanks

and thats epic! >:D hopefully i don't have worry about getting in a fight with their guards right?

6223
Gallery / Re: Swords
« on: May 30, 2008, 03:53:44 PM »
the pyramid-like stub on the "mega sword" needs to go. it's near the middle of the blade.
Make Omega Sword's handle straight animate them and release
8.5/10
up a bit more and you've got it

6224
Games / Re: Dwarf Fortress
« on: May 30, 2008, 03:06:50 PM »
does anyone have a mirror for the regional prospector thats not stuffed to the brim with research?

6225
General Discussion / Re: [Server] Left 4 Dead ~ Bleep
« on: May 30, 2008, 01:59:32 PM »
bumpidy-bumpa

update?

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