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Messages - zackin5

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6796
Modification Help / Re: Cheap/Small weapons
« on: January 21, 2008, 11:28:26 AM »
It fires a few seconds after you let go, and fires much slower than the sniper rifle.
i was just goofing with it so its not really that good, just manly learning the ontrigger and mountemmiter stuff

6797
Modification Help / trigger for WASD?
« on: January 21, 2008, 11:26:35 AM »
does any know the %trigger ==? for WASD? or if there is one? (and by WASD i mean the movement buttons) see i'm try ing to patch up alo's guitar by changing the bind stuff, witch was like this:
Code: [Select]
MoveMap.bindcmd(keyboard,"x","commandtoserver(\'playnote\',1);","");
MoveMap.bindcmd(keyboard,"c","commandtoserver(\'playnote\',2);","");
MoveMap.bindcmd(keyboard,"v","commandtoserver(\'playnote\',3);","");
MoveMap.bindcmd(keyboard,"b","commandtoserver(\'playnote\',4);","");
MoveMap.bindcmd(keyboard,"x left","commandtoserver(\'playnote\',1);","");
to keep it from rebinding b and arrow keys to unbind able binds, so far i got:
Code: [Select]
MoveMap.bindcmd(keyboard,"x","commandtoserver(\'playnote\',1);","");
MoveMap.bindcmd(keyboard,"c","commandtoserver(\'playnote\',2);","");
MoveMap.bindcmd(keyboard,"v","commandtoserver(\'playnote\',3);","");
//MoveMap.bindcmd(keyboard,"b","commandtoserver(\'playnote\',4);","");
MoveMap.bindcmd(keyboard,"x %trigger == 1","commandtoserver(\'playnote\',5);","");
MoveMap.bindcmd(keyboard,"c %trigger == 1","commandtoserver(\'playnote\',6);","");
MoveMap.bindcmd(keyboard,"v %trigger == 1","commandtoserver(\'playnote\',7);","");
//MoveMap.bindcmd(keyboard,"b %trigger == 1","commandtoserver(\'playnote\',8);","");
MoveMap.bindcmd(keyboard,"x %trigger == 0","commandtoserver(\'playnote\',9);","");
MoveMap.bindcmd(keyboard,"c %trigger == 0","commandtoserver(\'playnote\',10);","");
MoveMap.bindcmd(keyboard,"v %trigger == 0","commandtoserver(\'playnote\',11);","");
//MoveMap.bindcmd(keyboard,"b %trigger == 0","commandtoserver(\'playnote\',12);","");
but i need the WASD bing things, also will %trigger == work like that?

EDIT: meh.. i tested this but the controls where all fcky, can someone fix it up? i uploaded my edit and alo's beta

6798
Suggestions & Requests / Re: Request: boat model
« on: January 21, 2008, 11:19:32 AM »
be better if we had a video, so we saw what it was really like..

6799
Suggestions & Requests / Re: Kill Cam
« on: January 21, 2008, 11:18:32 AM »
do it like in ST:BF2 where to camera looks at (or /spys) your killer maybe?

6800
Modification Help / Re: Cheap/Small weapons
« on: January 21, 2008, 11:16:22 AM »
Wouldn't that fire it at the same time? You should have made it the right mouse.
hold down Lclick to emit the laser, release to fire

6801
Suggestions & Requests / Re: A Guitar
« on: January 21, 2008, 10:51:54 AM »
bet a clans gonna pop-up around the guitar when it comes out

edit: i also dug up this guitar add-on project: http://www.blockland.us/smf/index.php?topic=16798.15 alo released his but it kinda fcks up your controls

6802
Forum Games / Re: What is the person above you avatar saying?
« on: January 21, 2008, 10:30:39 AM »
um.... I GOT NO FACEZ!!!1

6803
Modification Help / Re: Cheap/Small weapons
« on: January 21, 2008, 10:19:50 AM »
Trigger button..?
yeah sorry i was typing fast, i meant the left mouse butten

6804
Gallery / Re: Young Link's Mansion (Improving)
« on: January 20, 2008, 08:51:47 PM »
Sometimes I hate to say it to certain people, but this is pretty good. 7/10
almost looks stolen...

6805
Forum Games / Re: What is the person above you avatar saying?
« on: January 20, 2008, 08:48:07 PM »
i need a doctor
NNNNIIIIITTTTEEENNNDDDDOOOOO!!!11!!!1!!!1!!1one!11111!!!!1!1!!!1111!

6806
Modification Help / Cheap/Small weapons
« on: January 20, 2008, 08:26:29 PM »
like the CI resource, just post small/unused weapons, items, mods, etc. pretty much stuff you think you need to give out but you think does not deserve a topic, also if it uses any custom models, etc that don't come with BL package it in a .zip or give a link to where you can get it

my stuff:
C4:
a placeable bomb, using only 4-5 data blocks

laser sighted sniper rifle:
Requires kajes sniper rifle: http://www.blockland.us/smf/index.php?topic=13328.0
a sniper rifle where you can hold down the trigger button to emit a laser to aim with

6807
Modification Help / Re: ninja rope.
« on: January 20, 2008, 08:25:20 PM »
this crashes whenever i try to "swing", i also have DLed and tried other version of this posted by others, they all crash  :panda:
must have something colliding with it... or your installing it incorrectly

6808
Suggestions & Requests / Re: Nuke/rocket thing
« on: January 20, 2008, 08:05:52 PM »
I'm working on a crappy redeemer

6809
Suggestions & Requests / Re: telefraging?
« on: January 20, 2008, 08:04:48 PM »
Telefragging isn't from Halo. It's from a bunch of different FPS games.

And the translocater is just cool. Quit jumping on the "OMG ITS FROM NOTER GAM" bandwagon. Some of the best mods on this game have been remakes of other weapons.
portal gun, gravity gun, etc.
I've never played UT but that translocater sounds cool, and i never knew that Telefragging was in halo O_o
but now that i think about it... all you really need todo is when a player spawns you make a projectile explodeison, (how2spell?) only catch is.. is that you need to make it so the spawning player doesn't get hurt/killed

6810
Suggestions & Requests / Re: telefraging?
« on: January 20, 2008, 07:00:15 PM »
what? does it give a heart attack because someone just appearted out of thin air???
rofl, no, it kills you because you just materialized in the area and it generates a small energy blast before you spawn.
do your math

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