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Messages - zackin5

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887
It's also not possible to just start bubbling out around the building just as its collapsing, and plus, there is absolutly no footage of a plane hitting WTC 7
Of course there's no footage of the plane hitting. Not many people randomly look up while walking down the sidewalk, and if they did it probably wouldn't really occur to them that some random plane in the sky was suspiciously close/angled toward the WTC. And then if they do notice the chance of them having a camera on them and getting it out and powering it up before the plane hits is somewhat slim.

888
Creativity / Re: Garry's Mod Gallery
« on: September 15, 2011, 12:12:28 PM »
More detailed deliciousness


Every time I see the scout's fingers I think "French Fries"

890
Games / Re: Extra Sensitivity Mod for Black Ops?
« on: September 14, 2011, 12:18:19 AM »
How exactly should I edit this? I have a small window of time and will need all needed information.
Open the .cfg file with Notepad or similar. search for "sensitivity" and increase the number next to until satisfied, Don't forget to save.

891
:D Can I have one, sweetie?
They don't work anymore IIRC.

892
Holy stuff I love the new terrain generator.




Although, LODS E SHEEP.



893
Off Topic / Re: Does anyone remember Bionicles?
« on: September 13, 2011, 12:23:51 AM »
Pretty much my entire childhood right there.

894
I bought Minecraft around early indev, maybe classic era.

895
Enderman sounds cooler.

896
Games / Re: Extra Sensitivity Mod for Black Ops?
« on: September 12, 2011, 12:26:33 AM »
I already have my sensitivity maxed out, but I'll try that zackin. What do I edit in that folder?
Open the .cfg file (config.cfg is for SP and config_MP.cfg for MP) and search for "sensitivity"

897
Games / Re: Extra Sensitivity Mod for Black Ops?
« on: September 10, 2011, 11:30:56 PM »
Have you tried editing the config file?

For MW2 the config_MP.cfg file is in the "players" folder. Dunno if it's the same for BO or not.

898
forget yeah guys let's play this game called Infiniminer.

899
Games / Re: Arma Megathread
« on: September 10, 2011, 07:07:52 PM »
Thank god ArmA 3 is going to have proper physics, Less bad AI driving events like these:




Too bad there is no way in hell I'm gonna be able to run it.


Also this thread isn't exactly "mega".

900
Games / Re: Is Civilization V worth it?
« on: September 10, 2011, 12:22:49 AM »
Once you get past a few nagging technical issues and the long arse load times, it's a bloody great game.

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