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Topics - master king deaddude

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31
Modification Help / How I fix the collision buggy on my Cougar?
« on: May 04, 2014, 10:41:57 AM »
Problem with collision when you going in it and it stuck inside and cant hit or paint it
In-Game


I can't figure out to fix the stuck player inside, hit or paint it.... :c
here a blender photo of it but I put collision in 2nd layer so I moved to 1st layer for show you

32
Modification Help / What I need to rename for this?
« on: May 03, 2014, 04:51:12 PM »
I need a name for this bone in blender so it ll toggle the animation (Headlights Convertible animation) to open and close with button or key (when you are in driver seat)

33
 
Master King DeadDude's Vehicle Topic

Here is where I will show you my Progress on my Vehicles, as where as where you can find my released vehicles.

Work in Progress Vehicles

*1967 Chevrolet Chevelle
  - Most Recent Photo Updates:


I decided to add hands on vehicle support

Released Vehicles

1968 Pontiac GTO


Download Here:


Current Projects



Stay tuned for new Updates Everyone!
Also, leave any suggestions!

Thanks,
Master King DeadDude

BTW


Because I lost my inspire on these:
Cougar
Duke
General lee (Duke version)
Coronet
Jalopy

34
Suggestions & Requests / Can someone make a JVS tutorial for Blender?
« on: April 24, 2014, 09:51:19 AM »
I seen a Milkshape JVS tutorial but why not Blender JVS tutorial?

35
Modification Help / wtf!? Why my 2.49b blender wont Export it
« on: April 19, 2014, 10:57:39 AM »
I tried exported as DTS but it keep show a Python Error after I exported it....HOW I FIX THIS DAMN PROBLEM?!
 :panda:

36
Help / Wtf Why I cant change my profile picture?!
« on: April 09, 2014, 09:18:02 AM »
I tried change my profile picture it wont let me -_-

37
Gallery / 1970s House [WIP]
« on: March 15, 2014, 11:43:11 PM »
I m current working on my house project Here what I did so far


Based on this house
 

You may rated

38
Suggestions & Requests / Can someone make a script?
« on: March 11, 2014, 01:03:08 AM »
A Vehicle Powered that turn off or on with key bind. When player get out their vehicle the vehicle powered is off, When player get in vehicle and press key bind to turn on or off vehicle.

39
Modification Help / wtf why my brick wont visible
« on: February 28, 2014, 12:32:11 PM »
I was make a this it look like this
the wood pole wont visible in game but the red circles is visible in game

How I Fix this problem?

40
Suggestions & Requests / Can someone make this as weapon?
« on: February 27, 2014, 09:21:43 PM »

It friday the 13th machete that jason voorhees using it but He wear a hockey mask (Mr.Nobody Made Mask)
(I have this as emote /jason)

41
Gallery / Which is better for country road?
« on: February 26, 2014, 04:34:22 PM »
It look like this

Sorry about page stretch

I was think build a country road for town or maybe farm so I build a country road

So I dont know which 1 is better plate (on left) or print plate (on right)

42
Modification Help / How I put shaded on my custom brick?
« on: February 26, 2014, 03:30:48 PM »
My friend want my custom brick which it lampshade overhead it 3x3 but it 1 plate height

Without light


With light

How I fix it?


But I'm use Blender program

43
My friend request me to make a Tv with screen that on (white) , off (black) (not color on screen but only Tv body)
I Just made a tv
Also here a code
Code: [Select]
registerOutputEvent("fxDTSBrick","setChestState","bool 0",0);
//shows a checkbox

function fxDTSBrick::setChestState(%this,%bool)
{
%data=%this.getDataBlock();
    
%name=%data.getName();
    
if(%name!$="brickTvOpenData" && %name!$="brickTvData")
return;
    
if(%bool && %data!$="brickTvOpenData")
      
%this.setDataBlock("brickTvOpenData");
    
else

if(!%bool && %data!$="brickTvData")

%this.setDataBlock("brickTvData");
}

//Datablocks

datablock fxDTSBrickData(brickTvData)
{
brickFile = "./Tv.blb";
category = "Special";
subCategory = "MKDD Brick";
uiName = "Tv";
iconName = "";
};

datablock fxDTSBrickData(brickTvOpenData)
{
brickFile = "./TvOpen.blb";
category = "";
subCategory = "";
uiName = "Tv Open";
iconName = "";
};

//Events

package Tv
{

function brickTvData::OnPlant(%blah,%brick)
{
Parent::OnPlant(%blah,%brick);

%enabled     = 1;
%delay       = 0;
%inputEvent  = "OnActivate";
%target      = "Self";
%outputEvent = "ToggleEventEnabled";
%var1        = "1 2";
%brick.addEvent(%enabled, %delay, %inputEvent, %target, %outputEvent, %var1);

%enabled     = 1;
%delay       = 0;
%inputEvent  = "OnActivate";
%target      = "Self";
%outputEvent = "setChestState";
%var1        = "1";
%brick.addEvent(%enabled, %delay, %inputEvent, %target, %outputEvent, %var1);

%enabled     = 0;
%delay       = 0;
%inputEvent  = "OnActivate";
%target      = "Self";
%outputEvent = "setChestState";
%var1        = "0";
%brick.addEvent(%enabled, %delay, %inputEvent, %target, %outputEvent, %var1);
}

};

ActivatePackage(Tv);

How fix it?

44
Suggestions & Requests / Toggle Walk/Run mod?
« on: February 24, 2014, 03:33:12 PM »
It good for roleplay i think we should have a toggle run/walk mod

45
I made two bricks
Bulbs brick (1x1)
https://www.dropbox.com/s/tk2sbgpgwvqt7uu/Brick_Bulbs.zip  


Ceiling Fan (interactive blb) (It has Icon now)
https://www.dropbox.com/s/xy0lv0k14wf8cnl/Brick_CeilingFan.zip -(Updated it touched brick now you notice the middle is raised)


(same interactive blb but big version)
https://www.dropbox.com/s/5f7mjmt6bbu371z/Brick_CeilingFan2.zip

2 Housing for Fan (It has icon now)
https://www.dropbox.com/s/uyup0xaficln0zo/Brick_Ceiling_Fan_Housing2.zip (big)
https://www.dropbox.com/s/yez9r4rfmq78wha/Brick_Ceiling_Fan_Housing.zip (small)


Hanger with Rod Brick (it has icon)
https://www.dropbox.com/s/sie205wszw0c5kz/Brick_CeilingHangerWRod.zip


LampShade (OverHead) (no icon yet but next update will have icon)
https://www.dropbox.com/s/ayfqd6klc2yrvfc/Brick_CeilingLamp.zip


it size as 3x3 plate

Enjoy!!

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