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Messages - Yndaaa~

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91
I don't script things but I can model just about anything
it would cost you money

92
Just high poly.

Give me money and you can have private addons just for you

93
give me money

94
Creativity / Re: The new and improved 3D model topic!
« on: May 14, 2014, 03:42:05 AM »
He didn't derp on the original post, it shows fine on mine.

95
Creativity / Re: The <WORST> 3D models you've ever made?
« on: May 13, 2014, 12:25:33 AM »
Flat as forget and dear lord that olive

96
i will give you $0.05 you model my snake.

sending pics now
Don't put yourself down so much man, I'm sure your snake would take longer than that to model! maybe
Yndaa show them the CZN you made me



97
Creativity / Re: Drawings Megathread
« on: May 12, 2014, 06:09:07 PM »

I personally feel like his eyes are probably the closest things, everything else is out of place.

98
Creativity / Re: Drawings Megathread
« on: May 12, 2014, 05:55:19 PM »

Wanted to practice painting skin so I decided I'd do a portrait, probably going to start painting it day after tomorrow.

99
tell your friends

100
How much would it cost me to model me a 4 polygon nose????

More than you're worth kid

101
He made that M4 for me, and it's really amazing B)
Though the dumb airhead did forget to add a trigger the first time he sent it lol

I'm only human

102
What
What
art

The father sculpture and the M16 one are really good
cheers

103
I've been doing 3D art for a few years now and have made a bit of money from a few places. Since it seems that people will pay for my work I decided that it might be smart to make a thread to let everybody know that I love money. 

Reasons why you should commission
I have experience in both Blender 3D and Zbrush 4
I specialize in high poly but I do have experience in real time work as well.
While the majority of my work has consisted of human anatomy sculpts and hard surface weaponry I also have reasonable experience in the realm of vehicle and full character creation. The area I have the least amount of experience in is probably full environments.
I'm easy to work with and I'm way super friendly so we can always negotiate back and forth about pricing and model quality.
(I'll model for blockland)

Before now I've just had people come up to me randomly and ask if I could make them things, to which I would request compensation and then get money for it. But now it's time to establish a working system to satisfy both parties involved.

How to commission
First, obtain a desire for a 3D model.
Second, Come to me with that desire.
Third, I estimate how long it will take and calculate a round about price for the piece.
Fourth, decide if you want pay that set estimated price for it.
Fifth, I make it and give it to you.
Sixth, give me money. (Paypal)
Seventh, we both go home satisfied.

"How are you going to calculate the price?"
It's funny that you should ask that question! I actually spent a whole 30 seconds thinking about it before deciding on this:
The average amount I have been getting paid is about $3 to an hour of work spent modeling. With that in mind if I spend somewhere around 30 hours on something you only pay me $90. That's less than minimum wage!
(In some special cases we can negotiate other means of estimating the price.)

Here are a few examples of my newer models.
(You can view larger versions of the pictures by opening them in a new window)


                  A 3D experimental sculpt of myself                                                 A 3D sculpt of my father

A few more recent sculpts
Two hard surface models
A commissioned M4 and a Nagant revolver

Goals that matter:
I'm about $308 from getting a new computer built. It'll be totally cool to get off of this iMac from 2008.


That should be about it! Go ahead and start commissioning whenever you're ready, feel free to ask questions about anything.

104
Creativity / Re: The new and improved 3D model topic!
« on: May 09, 2014, 02:30:21 AM »
No fu u tako, BL can take it.

105
Creativity / Re: The new and improved 3D model topic!
« on: May 09, 2014, 01:52:17 AM »


lil sumtin
cheers to punchy for running through toolbag for me

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