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Messages - Crøwn

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121
Add-Ons / Re: Brick Searching [1.5]
« on: May 18, 2017, 12:12:44 PM »
Clicking any brick will now stop your cursor from being in the search box, allowing you to easily press B to exit the menu after buying the brick you want.


To be honest, that add-on picked a poor place to put that slider. It should be in the options menu my opinion. Who needs to change their brick icon sizes that often?

122
Help / Re: How do i set a default search engine for blockland?
« on: May 15, 2017, 05:20:08 PM »
Tork only checks one registry key for the default browser, HKCR/http/shell/open/command/ so if that points at internet explore that is what it will open.

Change this location in the registry to your desired browser.

123
General Discussion / Re: How to Alphabetize Add-on List?
« on: May 08, 2017, 10:17:53 AM »
It didn't, but I think its because I'm using BLG hosting- I can't execute client scripts cuz I can't launch the client.
You can execute client scripts fine, but it looks like the hook that this script is using is something that won't be called unless you visit the add-ons list when starting a game. Try executing this add-on and typing fixAddOnListSorting(); in the server's console and seeing if you have any luck.

124
It's my birthday too!

125
If you're not working locally I've found that NetDrive 2 is really nice. I use it for Jailbreak, it just lets you browse your remote directory like it's on your computer and when you save a file it saves on the server. If you pair this with some kind of loop that detects last file modification time you can auto execute and it functions like an automatic script refresher.

126
I've done a lot of different testing to attempt to achieve this so I could use a second shape name on a player and have had no luck.

I tried every mount point on the default player and even used the empty.dts shape in a datablock but the player would still get stuck occasionally while crouching. I think the only way to do this is to have a custom m.dts with a far away mount point.

127
Is it removing you from fullscreen mode? I know that sometimes the "alt" key gets stuck (or Blockland thinks it's being pressed when it's not) and so the game thinks you're doing alt+enter which toggles fullscreen.

Try downloading this add-on and seeing if it fixes it, it'll disable the alt+enter keybind.

128
Add-Ons / Re: Blockland Glass 4.0
« on: May 01, 2017, 02:58:34 PM »
Is there anyone there moderating the new add-ons being uploaded/updated to be approved? Teneksi uploaded a new vehicle has a while, and I updated one.
I try to check the list every few days and review things, the reason I approved Teneksi's was just because I saw in his topic that he was waiting. I approved your vehicle update.

If you (or anyone really) need an add-on approved quickly you're welcome to try to PM me on Steam or here on the forums and I'll try to get to it as soon as I can.

129
Add-Ons / Re: Blockland Glass 4.0
« on: April 30, 2017, 03:49:56 PM »
Should add an option in server prefs to toggle the loading box for players, if the host wants to showcase the loading screen.
Another parameter in the function to register a loading screen has been added for 4.1 that will hide the player list if enabled.

130
I use borderless whenever I can so I'm able to alt-tab easier. When on Blockland I use windowed though so I can access the task bar easily since I tend to tab out. I also don't see steam notifications if I'm in borderless which annoys me.

131
Add-Ons / Re: Brick Searching [1.4]
« on: April 23, 2017, 04:03:32 PM »
Thanks to Swollow the search button doesn't look awful anymore:

also not sure if this is possible, but can you make it so you can click out of the text box to stop typing, like what ctrl+enter does?
You can press ctrl+enter to stop typing as well, clicking away might be difficult. I might be able to have escape stop typing in there and then if you hit it again it would close the menu as usual.

132
Add-Ons / Re: Brick Searching [1.3]
« on: April 23, 2017, 11:52:58 AM »
Released 1.3:
- Pressing control + enter while the brick menu is open will start searching now.
- Even faster results, no longer creates image every time.

133
Add-Ons / Re: Brick Searching
« on: April 22, 2017, 09:11:31 PM »
very yes

can you also have it search subcategories and display all bricks in a subcategory if the string matches it
I thought about doing this but wasn't sure if it was a good idea, I guess I will.

Done.

134
Add-Ons / Brick Searching [1.5]
« on: April 22, 2017, 08:30:51 PM »
Having trouble finding that special brick? Too many Mod-Ter bricks to search through to find the one that you want? Not anymore.



Just search for what you want, or enter nothing at all to get a full alphabetized list of the bricks on the server.
Pressing Control + Enter toggles typing in the searchbox.


Download (Make sure you have Blockland Glass so the add-on can auto update.)

135
General Discussion / Re: Crown's Jailbreak [Map making add-ons pg.182]
« on: April 19, 2017, 02:30:57 PM »
Map Making Support - Jailbreak Installation
This is a copy of Blockland containing all of Jailbreak's Add-Ons and example map saves. Download the folder from here.
I've received requests for a copy of Blockland set up for Jailbreak development, so I went ahead and posted this publicly.
Tell me if you run into trouble getting it set up and I'll see if I can help.

Just a note about the hologram events that are included in that folder:

They're quite buggy. I was going to fix them up and release them with the modifications that I had made but I never got around to it. Be careful while you use them, if you plan on using the onHoloPlayerTouch event just know that it won't work all the time.
The way it detects if you're in the hologram is by creating a trigger and moving it with the hologram but it doesn't pick up the player if they're not moving while the hologram moves, and it will only work on square holograms.

An extremely hacky awful way around this that we did on Moon's jump-rope is just to add a zone that adds a very small amount of velocity on the player so they're technically moving. It works but it's not ideal.



If I ever get enough free time I would love to fix the events and release them completely without the weirdness because they're super great and the potential for things you can make with them is endless, so until then just proceed with caution.

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