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Messages - rkynick

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3496
Games / Re: Garden of Colored Lights
« on: August 24, 2008, 02:43:52 AM »
Whoopdie doo-- just because its an opinion doesn't instantly make it invincible and unquestionable.

Oh look, this is my opinion. My opinion is that your opinion sucks.

3497
Off Topic / Re: Halo
« on: August 24, 2008, 02:37:07 AM »

3498
Suggestions & Requests / Re: Remote relay or activation as a new event.
« on: August 24, 2008, 01:41:37 AM »
you could

*input function* > *target brick* > firerelay

and then
onrelay > do whatever
in the target.


3499
Off Topic / Re: The Future
« on: August 23, 2008, 10:57:34 PM »
In the not-too-far-off future, it would be cheaper to buy a $1000 super computer that can preform billions of times better than the human brain instead of say, hiring a human.



Good luck getting a job.



As for interesting things in the future, A utopian society would be possible, considering you could just have machines do everything and then have some idiot post after me saying "LOL REBELLION".

3500
Games / Re: Getting Half Life 2!
« on: August 23, 2008, 03:44:50 PM »
Thanks Monty. Spoiling the plot must make your e-snake massive, how do you carry it around?

3501
Games / Re: Uh oh crappy computer
« on: August 23, 2008, 03:41:50 PM »
Uhm?

Installing a new graphics card doesn't delete all of your files...

3502
Games / Re: Garden of Colored Lights
« on: August 23, 2008, 03:39:45 PM »
Why is it that every single shoot em up game "defines" or "redefines" the shoot em up genre, yet it's all the exact same stuff?

3503
Modification Help / Re: SRPM - Siege Role-Playing Mod
« on: August 23, 2008, 03:29:05 AM »
The hard way is the only way to learn that, and that is how I figured that out(through the hard way, for those of you who fail at connecting the dots or simple english)

3504
Modification Help / Re: SRPM - Siege Role-Playing Mod
« on: August 22, 2008, 05:31:36 PM »
Heres a hint from the pros(not me)
(in my own words however)
Announce something that you haven't already begun/worked on for a while and you will lose all motivation to make it.


Great job. We can close the topic now and never talk about it again.

3505
General Discussion / Re: People who port other's works to v9
« on: August 22, 2008, 05:21:55 PM »
Keep ports to yourself is the gist of it.

And I agree with that.

3506
General Discussion / Re: Dah Bomb's Guide to Wrench Events
« on: August 21, 2008, 09:56:32 PM »
"
X: Left or Right (Ex. Left, 5 0 0 § Right, -5 0 0)
Y: Forward or Back (Ex. Forward, 0 5 0 § Back, 0 -5 0)
Z: Up and Down (Ex. Up, 0 0 5 § Down, 0 0 -5)
"

Uhm, no.
X and Y represent North, South(negative), East, and West(negative).
I am not sure which represents which, but I'll take a guess and say X is East & West(negative) and Y is North and South(negative).

3507
Games / Re: TF 2 Heavy update information
« on: August 20, 2008, 05:30:21 PM »
I just need to get the boxing gloves, but I'm going to take the long way for that.

I usually use achievement servers for the ones that are almost impossible to get otherwise.
"OK, now jump off a ledge, kill 5 guys without changing weapons, receive 5000 health from a medic, kill 3 pyros before they can get a critical on you, all in one life, underwater, and without shotgun ammo"

3508
Suggestions & Requests / Re: Sourceforts + Blockland?
« on: August 20, 2008, 05:13:52 PM »
Does anyone ever come on my server?

The class system described is very similar to Blockrace, and your ideas(permanent brick damage, etc) have already been made(for months now) for my fortwars gamemode.


Every round you get X(customizable) money to build, bigger bricks take more money and your money saves over rounds. Bricks have HP, and can be repaired with a wrench.

Optionally, weapons can cost money, or you can use a class system like I set up with Blockrace.




My classes are influenced by TF2 but are not very similar.

3509
Off Topic / Re: Celebrate for tails and snot2 :D
« on: August 19, 2008, 07:04:12 PM »

3510
Add-Ons / Re: New Vehicle: Fierbird
« on: August 19, 2008, 06:47:48 PM »
1. I don't care, it's annoying anyway, expecially when you're like "Fierfierfierfierfierfierfierf ierfierfierfierfierfierfierfi erfierfierfierfierfierfierfie rfierfierfierfierfierfierfier fierfierfierfierfierfierfierf ierfierfierfierfierfierfierfi er
2.Which means you thought of it.
3.Lesson: When talking to someone directly you do not start acting like you are talking to someone else.
1. THEN IGNORE IT. I usually say it like what, 3 or 4 times unless I'm privately talking to miga.
If you don't like jokes, why are you on the steam chat?

Seriously, there were people spamming "OMGOMGOMGOMGOMG V9 OMGOMGOMGOMG" but you come at me for saying "fier FIER !!FIER!!"?
2. The fact that morons constantly  cause that reaction in bakora's script doesn't mean I'm at stake here. Again, ignore it or stay the forget off my server.
3.What.
"Marcem, change your name, you sound too much like a stupid starfish, always talking about things you don't fully understand."
"YOU sound too much like a stupid starfish"

Hence, it is implied that I believe you are talking like a stupid starfish.
YOU.
I didn't start talking to some random jackass on the street, I'M DIRECTING THAT AT YOU.

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