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Messages - rkynick

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886
Games / Re: Alien Swarm
« on: July 21, 2010, 10:16:47 PM »
Makes more sense, but you're assuming all I'm doing is just rebuilding DOOM inside Alien Swarm, which is not what I'm doing. I'm using the same design as the maps from DOOM, but I'm modifying them to work better in AS. Obviously, a lot of things would be stupid to replicate in AS, like those shelf things on the outskirts of the second room, so I'm going to improvise. I'm not straying too far from the original layout, but I'm still trying to make it unique in its own way.
It makes plenty of sense. Having the skills and experience to do something well doesn't mean the outcome will be good.

887
-scratch that off the tapes-

It should work, but unfortunately most of yon cheating softwarres wont.

888
Games / Re: Alien Swarm
« on: July 21, 2010, 10:05:33 PM »
I actually have absolutely no idea how that pertains to this.
It's a metaphor. You're saying your skills and experience will let you achieve greatness with this mod idea, and I'm telling you that the mod idea is flawed so that achieving greatness with it is impossible. You know mapping, but that won't save you from poor design, similar to how knowing karate won't save you from third degree burns.

889
Games / Re: Alien Swarm
« on: July 21, 2010, 10:02:30 PM »
like ur momHammer mapper of 4 years vs. rky
/condescend
It's almost as if those skills will save you from an idea that is inherently flawed!
For example, if charging out into room filled with fire and standing in it for 30 minutes doesn't seem like a good idea, no problem! You've been trained in karate, and will use your fists to fight the fire!
Pow! take that, fire! Might as well give up, fire!

890
Games / Re: Alien Swarm
« on: July 21, 2010, 09:48:26 PM »
DOOM nukem forever

Also your map pack is DOOMed.

891
Golly, gang, I'm hosting again!

892
Games / Re: Yus!
« on: July 21, 2010, 09:39:32 PM »
In the new game, every new pokemon is a legendary.

893
Off Topic / Re: HOLY JESUS STORM.
« on: July 21, 2010, 09:37:45 PM »
Jesus is dropping left and right! One'a them just smashed into my neighbor's tree!

894
Games / Re: Yus!
« on: July 21, 2010, 09:36:11 PM »
Only one I don't like is water-type.

895
Drama / Re: ROBLOX: The Peace Conference
« on: July 21, 2010, 09:35:47 PM »
Just what we need, another Blockland-Roblox flame war.
Please stop bumping the topic to say things that have already been said.
Let it die.

896
Games / Re: Alien Swarm
« on: July 21, 2010, 09:31:09 PM »
Because one person's opinion on an unfinished map is completely true.
Man, I'm sure sad that DOOM was never finished, they didn't even finish the first level!

897
Games / Re: The magnitude of the Fallout series
« on: July 21, 2010, 09:29:02 PM »
I never get an opportunity to vaporize that guy's ass when no one is looking. D:
Why would you ever want to vaporize him?

Sometimes I kill everyone in megaton except him with MIRV and it's funny because his prophecies basically came true.

898
Games / Re: Alien Swarm
« on: July 21, 2010, 09:26:32 PM »
Also I intend to prove rky wrong.
You would be the first.
/condescend

899
Games / Re: Alien Swarm
« on: July 21, 2010, 09:20:53 PM »
since alien swarm is built on the L4D engine, wouldn't it be easy to make a "versus" mode?
No.

900
Games / Re: Alien Swarm
« on: July 21, 2010, 09:19:14 PM »
I've given them a look-over and I think I can safely say that none of them will make fun alien swarm levels.

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