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Gallery / I broke the vehicle limit.
« on: May 29, 2018, 07:03:48 PM »
"Server is limited to 20 physics-vehicles" = lie
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I couldn't replicate this issue, but I'll keep an eye on it.That's strange, I tried it on a clean version of Blockland and I still had the same result:
Double post:Wow, one of my favourite vehicles in Blockland is getting an update after so many years!
Bengs 190D - 1989(View in 3D)
My car is broken.Is this an issue some newer version of the Shark has, or a problem with the existing one?
If you spawn too many of them, they slide in from off-screen and have no wheels.
Sometimes one of them appears to drive in reverse of its own accord. But, of course, it hasn't actually moved.
Then sometimes, obviously, you get an invalid packet.
this is with the model itself in the simplest possible version of its datablock
in terms of complexity, it's the jeep but with a different model and wheels
on a clean install of blockland where the car is the only non-default add-on
i broke my car
BumpI really like the updates you are giving your vehicles, I'm looking forward to seeing updates of some of your older cars similar in age to the Blocko Sedan and Tinycar. Speaking of the Tinycar, is that the Tinycar update in the first picture or a different car?
print_all_ratios bypasses the restrictions soo yeaI have that add-on already, what I meant is a version of those prints which is meant to be used on flat surfaces instead of wrapping around a 1x1 round brick. They do not translate very well when put on a flat brick.
the plan is/was to make those types of variants with the vanhammer.Does this mean we can expect a Vanhammer update with new variants (i.e. cube van, conversion camper, ambulance, etc) in the near or far future?