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Messages - Navaro

Pages: 1 ... 5 6 7 8 9 [10] 11 12 13 14 15 ... 146
136
General Discussion / Re: Furdle's Grand Theft Auto - Nearly complete!
« on: September 10, 2014, 01:09:27 PM »
fix the donate button

138
General Discussion / Re: DayZ: Blockland {In Development} - Page 16 for Pics
« on: September 08, 2014, 09:48:43 PM »
bamp

139
Off Topic / Re: I met badspot! (And rotondo, but you know.)
« on: September 01, 2014, 08:05:31 PM »

140
Development / Re: 2014/08/20 - PAX Prime
« on: September 01, 2014, 07:37:01 PM »
something like this

lal, look who it is

141
General Discussion / Re: DayZ: Blockland {In Development} - Page 16 for Pics
« on: September 01, 2014, 10:11:54 AM »

is this a joke, if you're seriously here just to say its not going to "work".. GJ wasting your loving time.

143
Environment Files / Re: Bedroom Skybox
« on: August 29, 2014, 02:06:33 PM »
hehe, nice.

144
Add-Ons / Re: Bedroom Skybox
« on: August 29, 2014, 01:14:04 PM »
Doesnt this belong in Environment Files?

145
Creativity / Re: Garry's Mod Gallery
« on: August 29, 2014, 07:59:07 AM »









146
just make sure you add terrain. otherwise combat will be god awful and too easy


are you just building duplicatable stuff to put on top of the terrain later?
o and how do i give you the saves to the houses i built?
PM me your steam and we'll talk about it.

147
General Discussion / Re: DayZ: Blockland {In Development}
« on: August 26, 2014, 11:05:28 PM »

























148
General Discussion / Re: DayZ: Blockland {In Development}
« on: August 26, 2014, 06:54:15 PM »
ty

149
General Discussion / Re: DayZ: Blockland {In Development}
« on: August 23, 2014, 06:16:59 AM »
Blocky999 was doing vehicles.

And that idea for scrap vehicles sounds interesting...

150
General Discussion / Re: DayZ: Blockland {In Development}
« on: August 22, 2014, 06:29:29 PM »
Why would I choose this



Over this



This isn't GTA5, It's a zombie apocalypse based in Russia (colder places).

Warble's vehicle examples are what I'm looking for...
I wish my vehicle modeler would just get to work.

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