This is going to be a bit difficult to explain. I'm trying to test a few things in vegas and I'm trying to use text boxes to show a characters speech, a text box similar to the ones in those JRPG games. I created a little test in this video here:
https://www.youtube.com/watch?v=Kv4mNCBv9_QHowever there's a problem with it. First of all the text is placed badly, and when the second piece of information starts it's animation it's starting on the right and slowly moves to the left as the message is being created. This isn't how it works in the JRPG games like pokemon. The text is supposed to start on the left and it doesn't move as the message is being said.
Is there anyway to make the animation more like a JRPG game? also this text wasn't made using the type titler because whenever I use the type titler the text animation keeps looping and when the animation finishes it resets