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Off Topic / Does anyone here know how to rig models to source engine?
« on: March 05, 2018, 06:22:43 PM »
I've been going around a lot of places recently trying to ask if anyone can help give me a guide or some sort of direction into rigging a .obj model (that has no skeleton) to source so it can be ported to Garry's mod (as a ragdoll). I just can't find any tutorials on this at all and I have no idea how to do it, does anyone here know how to rig? if so help would be greatly appreciated. Thanks


