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Modification Help / Re: CityRPG
« on: February 03, 2012, 02:37:44 PM »What if there was a job like a paramedic that does just that, complete with ambulance. the whole Defibrillator thing could be their job. Maybe they get an alert when someone dies stating the players name and when they get within range of the fallen body they get a message letting them know that they can revive them.Possibly. I could do this, but only after I make some sort of compass/map/gps type thing. I've had plans for this but don't have the time right now.
Criminals should not alert the paramedics when they die, however.
And if it was a stealth kill, then it doesn't alert them either.
You could also add arson to the criminals abilities, then add a firefighter to stop builds from burning.I've wanted to add in Arson ever since my house burned down. It just seems like a cool idea.
Arson wouldn't completely destroy large bricks, and maybe it doesn't even destroy them. maybe it just changes the color and and adds a flame that only can be put out by firefighter with a hose item.
I'm just throwing ideas around.
The only problem is, I do not like the idea of destroying builds. I just don't. CityRPG already needs to encourage building and better builds far, far more than it does right now.