About
______________________________________________
 | Overgrowth is an upcoming action video game under development by Wolfire Games. It was announced on September 17, 2008 for Microsoft Windows, Mac OS X and Linux.
The game plays as a 3D third-person action game, set in a pre-industrial world of anthropomorphic fighter rabbits, wolves, dogs, cats and rats. The game is designed by David Rosen, mainly known in the Mac game development community for having placed well in the game development contest uDevGames three years in a row. |
Features
______________________________________________
Overgrowth will be based on a new game engine called the 'Phoenix Engine'. The engine includes a number of useful features like an animation handler in which animations can be smoothly blended between, a scripting system using AngelScript that is tied into the game engine allowing for a lot of control over various engine features, and an ambient sound system. The game will be shipped with a fully featured level editor and the developers want to make sure that the tools required to mod the game will not be too costly or preferably free.
Gameplay
______________________________________________
Overgrowth will build on the gameplay of its predecessor
Lugaru. Its fighting system will be based around context-sensitive attacks, reversals, high mobility and reliance on environment. As of now, the game has a Sandbox mode with a level editor, animation editor, and more.
Setting and plot
______________________________________________
Overgrowth picks up where
Lugaru left off, with the world in a state of de facto anarchy. After killing the corrupted king, Turner (the main character) refused to take his place, instead choosing to leave the monarchy headless and wander the island in search of some new purpose.
Overgrowth's setting appears to build on that premise, as concept art shows a chaotic world with tall structures overrun by vegetation, and inhabited by fierce rabbits, wolves, rats, cats and dogs, trying to survive with simple weapons and makeshift armor. Some concept art shows a city with an organic layout.
Screenshots
______________________________________________



