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Messages - elm

Pages: 1 [2] 3 4 5 6 7 ... 86
16
How do people even play RPS? Idk, maybe im too old, but even when I was younger, the whole RP concept seems lame. I've always been competitive I guess is the reason.... There's literally 0 competition in an RP....

17
Tbh, you should always return the parent, even if it doesn't return anything in the original code.

19
Suggestions & Requests / Re: GameMode maker
« on: October 01, 2017, 02:03:55 AM »
You can donate to me and I'll code it for you :).

20
Suggestions & Requests / Re: Bot Spawn Range addon
« on: September 18, 2017, 04:55:20 PM »

21
General Discussion / Re: Tezuni Servers Gone
« on: September 14, 2017, 05:20:01 PM »

23
Suggestions & Requests / Re: $$$ for Code (Gamemode Project)
« on: August 13, 2017, 01:49:53 AM »
PM me and I'll code this for you.

24
General Discussion / Re: 1.6 - Counter-Strike in Blockland
« on: August 05, 2017, 03:38:46 AM »
Yeah I can code the more technical stuff like I mentioned in your other topic (spray patterns, sounds, player movement (b hops, air strafing, etc)).


Offtopic:

Nested parenthesis for the win?

25
Gallery / Re: cs:s map in blockland [wip]
« on: August 04, 2017, 02:04:19 AM »
If you actually finish this and want to attempt more maps, I can actually code blockland to operate like cs:s (gun spray patterns, player movement, sounds, etc).

26
They are 'made up'.

27
I wrote a simple hunger mod for some guy a while ago, I guess you can take a look at the code. I'm not really going to explain whats going on though, sorry:



$hydra::hungerTickTime = 30000;

function gameConnection::hunger_start(%this)
{
   %this.hunger = 100;
   %this.hungerTick();
}

function gameConnection::hunger_end(%this)
{
   cancel(%this.hungerTick);
}

function gameConnection::hungerTick(%this)
{
   cancel(%this.hungerTick);
   
   %player = %this.player;
   if(isObject(%player))
   {
      %this.hunger--;
      
      if(%this.hunger <= 0)
      {
         //do dmg
         %this.hunger = 0;
         %this.player.addHealth(-5);
         bottomPrint(%this,"\c0Hunger: \c2" @ %this.hunger @ "\c0% - Taking Damage.",5);   
      }
      else
      {
         bottomPrint(%this,"\c6Hunger: \c2" @ %this.hunger @ "\c6%",5);   
      }
   }
   %this.hungerTick = %this.schedule($hydra::hungerTickTime,hungerTick);
}

28
General Discussion / Re: older blockland user check-in.
« on: July 29, 2017, 06:13:07 PM »
Hi, I work a lot (40+ hours a week) and no I don't play this game anymore. I still visit the forums though... evidently..

29
https://forum.blockland.us/index.php?topic=214415.0

http://tsforblockland.weebly.com/

http://blockland.wikia.com/wiki/Category:Scripting

https://forum.blockland.us/index.php?topic=287458.0

Those should help you. You need to ask questions specific to what you're trying to do. You also need to understand that programming takes time. You aren't going to be a wizard at writing code for a while. These are the steps you should take:

1. discover problem
2. research problem (bl forums search, google, etc)
3. if you can't figure out the problem, then come here and explain what you're trying to do, and the problem you've ran into.

You can also add some developers on steam or send a private message. You can add me if you want, steam is:

Elmling (with the 100 emoji).

30
General Discussion / Re: BLIVE 1.1.0 [UNDER MAINTENANCE]
« on: July 25, 2017, 01:44:13 AM »
So you want to re-invent the wheel so to speak. Also, imo site creativity comes mostly from the backend in which you use the front end to display said creativity. But what do i know? :D

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